made some adjustments to files created by the buildslave

made some adjustments to files created by the buildslave

For the discussion of infrastructure improvements and changes.

Moderator: Moderators

Post Reply
abma
Spring Developer
Posts: 3560
Joined: 01 Jun 2009, 00:08

made some adjustments to files created by the buildslave

Post by abma » 16 Jan 2015, 20:21

spring-headless/dedicated have been merged into the default spring package, so downloading/installing spring will always containe these executables: this simplifies packaging and installing spring for autohosts... only drawback is that the file size is larger and maybe some people are confused about three executables.

zk-lobby was removed from the win32 installer (due to general move to in-engine stuff, see the LoadMap branch)

for the reference:

https://github.com/spring/spring/commit ... 39c44905ff
https://github.com/spring/spring/commit ... 8cf86e94b9
0 x

Super Mario
Posts: 814
Joined: 21 Oct 2008, 02:54

Re: made some adjustments to files created by the buildslave

Post by Super Mario » 16 Jan 2015, 20:57

Want to get started on creating mingwlib64? I can test it here.
0 x

abma
Spring Developer
Posts: 3560
Joined: 01 Jun 2009, 00:08

Re: made some adjustments to files created by the buildslave

Post by abma » 16 Jan 2015, 21:03

Super Mario wrote:Want
hmm, thats a VERY boring / annoying task, its just about

1. compile
2. fail
3. change some stuff
4. repeat until everything works

for several days. maybe it works out of the box but thats very unlikely.

getting mingw64 libs shouldn't be so hard with mxe (https://github.com/mxe/mxe) but very time-consuming :-|

why do you need a 64 bit spring on windows?
0 x

Super Mario
Posts: 814
Joined: 21 Oct 2008, 02:54

Re: made some adjustments to files created by the buildslave

Post by Super Mario » 16 Jan 2015, 21:44

abma wrote:
Super Mario wrote:Want
hmm, thats a VERY boring / annoying task, its just about

1. compile
2. fail
3. change some stuff
4. repeat until everything works

for several days. maybe it works out of the box but thats very unlikely.

getting mingw64 libs shouldn't be so hard with mxe (https://github.com/mxe/mxe) but very time-consuming :-|

why do you need a 64 bit spring on windows?
Oh I donno, why is there a 64 bit for linux and not windows?
0 x

abma
Spring Developer
Posts: 3560
Joined: 01 Jun 2009, 00:08

Re: made some adjustments to files created by the buildslave

Post by abma » 16 Jan 2015, 22:11

because for 64 bit all libs have to be compiled on our own which is a lot of work.

whats the benefit for you with a 64 bit version of spring?
0 x

Super Mario
Posts: 814
Joined: 21 Oct 2008, 02:54

Re: made some adjustments to files created by the buildslave

Post by Super Mario » 16 Jan 2015, 22:42

abma wrote:because for 64 bit all libs have to be compiled on our own which is a lot of work.

whats the benefit for you with a 64 bit version of spring?
2 words: ram usage.
0 x

abma
Spring Developer
Posts: 3560
Joined: 01 Jun 2009, 00:08

Re: made some adjustments to files created by the buildslave

Post by abma » 16 Jan 2015, 22:43

Super Mario wrote:2 words: ram usage.
what do you do with spring that you need such many RAM? the bottleneck basicly will be the cpu and not ram.
0 x

Super Mario
Posts: 814
Joined: 21 Oct 2008, 02:54

Re: made some adjustments to files created by the buildslave

Post by Super Mario » 16 Jan 2015, 22:51

abma wrote:
Super Mario wrote:2 words: ram usage.
what do you do with spring that you need such many RAM? the bottleneck basicly will be the cpu and not ram.
Texture usage.
Edit: Oh fine, I create a separate thread about attempting to build 64 bit then.
0 x

Post Reply

Return to “Infrastructure Development”