Orbital Bombardment Upgrades
Posted: 14 Aug 2016, 03:12
We have a bunch of ~lore~ orbital weapons available, ranging from enormous Naval Autocannons that do 100-400 damage each (compared to an AC/20's 20 damage), and Naval PPCs, the largest of which does iirc 250 damage (compared to 15 for a normal PPC). Those Naval PPCs can also have interesting side effects like heat and anti-ECM, like normal PPC.
So I suggest:
Basic level is an NAC/100 bombardment, basically as it is now. Saturates an area with lots of hits.
Second level is a choice between either a NAC/400 dropping bigger strikes or Heavy NPPC dropping 150-damage PPC shots that also create a localized superheated pocket and long anti-ECM effect (at least double if not triple normal). Go for either raw damage, or crippling effect.
So I suggest:
Basic level is an NAC/100 bombardment, basically as it is now. Saturates an area with lots of hits.
Second level is a choice between either a NAC/400 dropping bigger strikes or Heavy NPPC dropping 150-damage PPC shots that also create a localized superheated pocket and long anti-ECM effect (at least double if not triple normal). Go for either raw damage, or crippling effect.