soooo winter is coming

soooo winter is coming

When a mechwarrior falls in battle, what does she leave to legacy?

Moderators: FLOZi, SpikedHelmet, Moderators, Content Developer

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

soooo winter is coming

Post by smoth »

You guys still moving along
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: soooo winter is coming

Post by FLOZi »

smoth wrote:You guys still moving along
Spiked is in one of his down periods... I'm somewhat cool myself as I've run out of obvious things to do for the moment until he comes back.

Guess I could work on the MASC / leg damage script :(
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: soooo winter is coming

Post by smoth »

so no updates here either?
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6240
Joined: 29 Apr 2005, 01:14

Re: soooo winter is coming

Post by FLOZi »

Had a quick test game the other week with Spiked and crushed some bugs. Next step is implementing some semblance of balance.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: soooo winter is coming

Post by Forboding Angel »

Flozi, I've done some new ceg stuff in evo that I fully intend to port over to btl.

They'll be perfect for generic HE shells. Pretty easy to copy paste manipulate too.

I'm redoing a lot of the cegs in evo so I'm redoing a lot of generic ceg stuff as well.

Tbh, my only real barrier for entry is the svn being so difficult to use :(
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