Mechs & Variants Discussion
Posted: 03 Apr 2013, 12:39
Question: How do you implement the advantage of agility over the strong mechas? Does a fast little mech who gets closeup lower the weaponaccuracy that is aimed at him? I remember there beeing some tag so you could adjust weapon accuracy logarithmic but the problem remains that the typical mech warrior reward of beeing fast and small gets lost ...
"Im at your feet, lazzering your atlas-balls!"
Wouldnt post but, that was my favourite harassment style in MW4.
Also, the problem of perfect coordination. A Team of heavys will automatically help each other, should a enemy be in range, so not the usual coordination problems.
Last Question: Will there be a ejected pillot pod gives experience for the collector minigame?
"Im at your feet, lazzering your atlas-balls!"
Wouldnt post but, that was my favourite harassment style in MW4.
Also, the problem of perfect coordination. A Team of heavys will automatically help each other, should a enemy be in range, so not the usual coordination problems.
Last Question: Will there be a ejected pillot pod gives experience for the collector minigame?