Weapons Brainstorming

Weapons Brainstorming

PicassoCT's stunning mixture of game design and psychedelia, for your enjoyment!

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PicassoCT
Journeywar Developer & Mapper
Posts: 10237
Joined: 24 Jan 2006, 21:12

Weapons Brainstorming

Post by PicassoCT » 31 Jan 2015, 14:09

A gun that shoots shurikans and lightning

Raygun that is only dangerous when ray intersects with counterpart
Hammer into the ground gun
Harpoon
Electric Shock Ammo
freeze to feature gun
Enriched uraniumshells that go criticall if to many units stay together
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PicassoCT
Journeywar Developer & Mapper
Posts: 10237
Joined: 24 Jan 2006, 21:12

Re: Weapons Brainstorming

Post by PicassoCT » 31 Jan 2015, 14:23

Stick Gun that glues units together- and makes there own shells explode right after they are fired

Deluder Darts, which change allgiance of a unit for seconds..
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qray
Posts: 377
Joined: 02 Feb 2009, 18:49

Re: Weapons Brainstorming

Post by qray » 31 Jan 2015, 16:08

Got me to remember "mystery men" and the non-lethal weaponry :-)

Canned Tornado: strong wind whirls units around (falling & collison damage)
Rage gun: units attack anything nearby for some time (friendly fire)
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PicassoCT
Journeywar Developer & Mapper
Posts: 10237
Joined: 24 Jan 2006, 21:12

Re: Weapons Brainstorming

Post by PicassoCT » 31 Jan 2015, 16:52

Spear Unit:

Unit that basically is nothing but a huge spear with legs.. it runs, it plungs and hits, it struggles to get free again... will add this as varyfoo subunit
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