sketchtime

sketchtime

PicassoCT's stunning mixture of game design and psychedelia, for your enjoyment!

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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

sketchtime

Post by PicassoCT »

I need ideas for the nanoreconnisance...

Its basically a last resort fall back unit of the centrail, its a swarm of nanobots travelling in disguises as conroach or deer, harvesting materials for a new citadell, a fresh start.

The problem is on, how that fresh start shall actually look. First i wanted something monolithic like stonehenge in nano- it didnt work out, then i thought about something plantlike, but the mode looked like a journeyman unit, so discarded. Now.. what to do? The Endresult is clear, that thing is coming out of the earth, to open a infant superportal, but how does that look? Resembling a bone hand? A thornbush? Like a flower, no thats to jw. Suggestions or even better sketches, very much apreciated.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: sketchtime

Post by knorke »

Image
Its basically a last resort fall back unit.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10450
Joined: 24 Jan 2006, 21:12

Re: sketchtime

Post by PicassoCT »

Ironically, its exactly what this unit is supposed to be. Basically a nanobot toilett coming up, breaking lose all shit.
Will show you tomorrow what i made, you wont believe this.
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