Yeah? that wasnt my point really.SirMaverick wrote:CA archive is ~90MB, unpacked 200MB.TradeMark wrote:note that some mods take 400megs, engine takes 18megs
and i expect every mod be huge like that in the future...
Unpacked, LuaRules is 2.1MB (including ~350k Images), LuaUI is 16MB (biggest part is sounds and images, Widgets are less than 4 MB).
Biggest chunks in CA are unittextures, models and sounds.
Engine will stop spawning start units and resources
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Re: Engine will stop spawning start units and resources
- CarRepairer
- Cursed Zero-K Developer
- Posts: 3359
- Joined: 07 Nov 2007, 21:48
Re: Engine will stop spawning start units and resources
Your point is irrelevant regardless.
Re: Engine will stop spawning start units and resources
You will see...
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- Posts: 834
- Joined: 19 May 2009, 21:10
Re: Engine will stop spawning start units and resources
Then I probably misunderstood your comment about 400mb mods.TradeMark wrote:Yeah? that wasnt my point really.SirMaverick wrote:[...]TradeMark wrote:note that some mods take 400megs, engine takes 18megs
and i expect every mod be huge like that in the future...
Re: Engine will stop spawning start units and resources
2010 was five years ago.
spring's basecontent has a gadget, many other examples around, Lua stuff is on wiki.
spring's basecontent has a gadget, many other examples around, Lua stuff is on wiki.