Mac Binary Release - Page 24

Mac Binary Release

Discuss everything related to compiling and running Spring on Mac OS X.

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revcompgeek
Posts: 34
Joined: 29 May 2008, 21:06

Re: Mac Binary Release

Post by revcompgeek »

I am trying to build a binary from the latest svn, but streflop is giving me problems. Shouldn't the platform sensitive code be abstracted or surrounded by #ifdefs instead of having to use a patch to build it on Mac?
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jackoverfull
Posts: 62
Joined: 10 Feb 2008, 16:32

Re: Mac Binary Release

Post by jackoverfull »

probably.

but the code isn't always perfect.

ok, no code will ever be something close to perfection, that's the fact. :lol:
revcompgeek
Posts: 34
Joined: 29 May 2008, 21:06

Re: Mac Binary Release

Post by revcompgeek »

jackoverfull wrote:ok, no code will ever be something close to perfection, that's the fact. :lol:
Good point! Even if one person thought it was perfect it would still look ugly to someone else :)

Does anyone know where a patch is for mac and the streflop problems?
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: Mac Binary Release

Post by LordMatt »

Feel free to submit patch as soon as you have made the needed changes.
revcompgeek
Posts: 34
Joined: 29 May 2008, 21:06

Re: Mac Binary Release

Post by revcompgeek »

The build was going great until I found out that the xcode project was out of date and had missing files. In System/Platform/Mac/MacFileSystemHandler.cpp xcode is complaining that datadirs doesn't exist. And it doesn't seem to exist in most of the related things I can see. Is there something missing?
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Chamyky
Posts: 7
Joined: 14 Jun 2008, 21:10

Re: Mac Binary Release

Post by Chamyky »

I re-drew the icon in 512x512, and with larger borders to comply with Apple's guidelines.
I attached it to my post in order to allow it be used in the next build.
Attachments
TAS.icns.gz
TAS icon 512x512.
(134.61 KiB) Downloaded 52 times
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Mac Binary Release

Post by AF »

Can you make a version available that can be used outside of Mac OS X? I really don't feel like spending several thousand pounds on hardware just to check your work.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Mac Binary Release

Post by AF »

These are using my second gen red logos, not the new 3rd gen logos.

Image

http://www.darkstars.co.uk/2008/third-g ... ring-logo/
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Chamyky
Posts: 7
Joined: 14 Jun 2008, 21:10

Re: Mac Binary Release

Post by Chamyky »

Oh. I can see these 3rd generation icons are already in a correct format, so mine isn't useful anymore.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Mac Binary Release

Post by AF »

There are no icns versions so you still have a use.

I'd like to see what they look like inside Mac OS too if possible.
paka
Posts: 4
Joined: 01 Jun 2008, 07:48

Re: Mac Binary Release

Post by paka »

Stop stealing the topic(!). Open a new one entitled Mac OS Spring Icon or whatever else like this. This topic is for Mac binary release and let it be this way.

Anyway, I hope someone is going to post working binary soon. I would love to play on my Mac.

Heh...

Cheers,
K
atomrolfman
Posts: 4
Joined: 01 Jun 2008, 13:19

Re: Mac Binary Release

Post by atomrolfman »

Is there a new version of Spring that runs on a MacBook with a dual core? I am looking for a while but still haven´t found one...

Just an idea: Why don´t open a thread (!) ONLY (!) for the releases?
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Echrei
Posts: 33
Joined: 01 Feb 2007, 07:13

Re: Mac Binary Release

Post by Echrei »

Are all you people having problems using integrated graphics? I'm on a MacBook Pro and Spring runs great.
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Chamyky
Posts: 7
Joined: 14 Jun 2008, 21:10

Re: Mac Binary Release

Post by Chamyky »

Echrei wrote:Are all you people having problems using integrated graphics? I'm on a MacBook Pro and Spring runs great.
On my MacBook, when I launch Spring, the screen goes black for a few seconds, then my desktop come back. A few seconds later, Spring's icon disappear from the Dock and the Crashed Unexpectedly dialog appears.
I don't have any non-GMA950 computer to test, but that's probably the problem.

I attached the error report to my post.
Attachments
Error.txt
Spring crash report.
(20.82 KiB) Downloaded 135 times
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Echrei
Posts: 33
Joined: 01 Feb 2007, 07:13

Re: Mac Binary Release

Post by Echrei »

Chamyky wrote:
On my MacBook, when I launch Spring, the screen goes black for a few seconds, then my desktop come back. A few seconds later, Spring's icon disappear from the Dock and the Crashed Unexpectedly dialog appears.
I don't have any non-GMA950 computer to test, but that's probably the problem.
.
Have you tried changing around settings in your preferences file? If you want, post your prefs file and I could have a look at it.
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Chamyky
Posts: 7
Joined: 14 Jun 2008, 21:10

Re: Mac Binary Release

Post by Chamyky »

Echrei wrote:Have you tried changing around settings in your preferences file? If you want, post your prefs file and I could have a look at it.
What file are you talking about? If it's the .plist, it only contains a Vsync option, nothing more.
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Echrei
Posts: 33
Joined: 01 Feb 2007, 07:13

Re: Mac Binary Release

Post by Echrei »

Chamyky wrote:
What file are you talking about? If it's the .plist, it only contains a Vsync option, nothing more.
There should be more in that file. I modified one with lower settings for you to try. Replace you plist file in ~/Library/Preferences/ with this one.
http://homepage.mac.com/ericliskay/com. ... ring.plist
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Chamyky
Posts: 7
Joined: 14 Jun 2008, 21:10

Re: Mac Binary Release

Post by Chamyky »

Echrei wrote:├óÔé¼┬ªReplace you plist file in ~/Library/Preferences/ with this one.
http://homepage.mac.com/ericliskay/com. ... ring.plist
I just tried├óÔé¼┬ª it doesn't act differently.
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werdo
Posts: 32
Joined: 01 Jan 2008, 23:30

Re: Mac Binary Release

Post by werdo »

I would love a good working mac release because im buying a new macbook
and Id rather slouch in bed playing this than having to sit at a pc desk all the time :P
and my ook is going to be top spec so ill be running it easy
thanks for making this :)
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