Mac Binary Release
Moderator: Moderators
Re: Mac Binary Release
Internet and LAN games seem to work fine between a PowerBook G4 and a PowerMac G5. Even playing with someone over the internet doesn't seem to lag too much. I'll test between a PowerBook G4 and a MacBook Pro as soon as I get mine.
Re: Mac Binary Release
Hi guys i have just successfully loaded the latest release and i can see the Build icons.
However it is running a bit slow on my macbook, and i can't adjust the settings like in the windows version? How can i manually change everything to low, thanks
(Really appreciate this)
However it is running a bit slow on my macbook, and i can't adjust the settings like in the windows version? How can i manually change everything to low, thanks
(Really appreciate this)
-
- Posts: 2
- Joined: 20 Jan 2008, 23:04
Re: Mac Binary Release
I've finally managed to successfully compile and use SpringLobby, however it complains about the following when I attempt to apply it's default settings:
Spring error:
SpringLobby is unable to detect your Spring version from the unitsync library.
You might want to take another look at your settings.
Any ideas? It also fails to detect any of my maps or mods. This is with the current binary release and OTA content installed.
Spring error:
SpringLobby is unable to detect your Spring version from the unitsync library.
You might want to take another look at your settings.
Any ideas? It also fails to detect any of my maps or mods. This is with the current binary release and OTA content installed.
Re: Mac Binary Release
Is springlobby set up to look in the right directories for unitsync/maps/mods? It should be pointing to folders inside the bundle, I think (presuming the structure of the bundle hasn't changed since I last used it).FidgetWidget wrote:I've finally managed to successfully compile and use SpringLobby, however it complains about the following when I attempt to apply it's default settings:
Spring error:
SpringLobby is unable to detect your Spring version from the unitsync library.
You might want to take another look at your settings.
Any ideas? It also fails to detect any of my maps or mods. This is with the current binary release and OTA content installed.
- desertlynx
- Posts: 23
- Joined: 26 Jul 2006, 09:46
Re: Mac Binary Release
sathe wrote:Hi guys i have just successfully loaded the latest release and i can see the Build icons.
However it is running a bit slow on my macbook, and i can't adjust the settings like in the windows version? How can i manually change everything to low, thanks
(Really appreciate this)
If I remember correctly from when Elio was doing this, the settings could be adjusted by opening the preference file:
~/Library/Preferences/de.berlios.taspring-linux.SpringRTS.plist
Re: Mac Binary Release
In there more likely (check the bit in bold).scripty wrote:hey!
thank you so much! 0.76b1+5330 is working fine on my macbook(core2duo integrated intel graphics).
build-icons only appear if spring is run in windowed mode via Fullscreen=0 in Preferences/com.clan-sy.spring.Spring.plist, which kills performance.
i also tested the same build on an intel imac with ati graphics. same issue with build icons.
(network play & AI untested, i'm into sm3 mapping)
thanx a lot for all your effort! keep up the good work! you rock!
scripty
Re: Mac Binary Release
New release:
http://fabian.herb-clan.de/Spring-0.76b1+5419.dmg
Please check if you have build icons now, I fixed a few more GLuints. I switched to Leopard and still have them, before and after.
For those attempting to run SpringLobby, I included the unitsync library in this release. I tried running it myself with the help of the SpringLobby team, but no success so far.
This build of unitsync does not include python or java bindings.
http://fabian.herb-clan.de/Spring-0.76b1+5419.dmg
Please check if you have build icons now, I fixed a few more GLuints. I switched to Leopard and still have them, before and after.
For those attempting to run SpringLobby, I included the unitsync library in this release. I tried running it myself with the help of the SpringLobby team, but no success so far.
This build of unitsync does not include python or java bindings.
- desertlynx
- Posts: 23
- Joined: 26 Jul 2006, 09:46
Re: Mac Binary Release
Great Job, your work is much appreciated. I Will do what limited testing I can shortly.
Re: Mac Binary Release
I still don't get build icons or images in the loading screen.
Also, there appears to be duplicates of two Frameworks in the Frameworks folder. ogg.framework and vorbis.framework. Because of this, the Finder wouldn't let me copy the app because the file names were the same.
Also, there appears to be duplicates of two Frameworks in the Frameworks folder. ogg.framework and vorbis.framework. Because of this, the Finder wouldn't let me copy the app because the file names were the same.
Re: Mac Binary Release
Sorry for that. Here's another release:Echrei wrote:Also, there appears to be duplicates of two Frameworks in the Frameworks folder. ogg.framework and vorbis.framework. Because of this, the Finder wouldn't let me copy the app because the file names were the same.
http://fabian.herb-clan.de/Spring-0.76b1+5425.dmg
Last edited by Commander on 31 Jan 2008, 14:34, edited 1 time in total.
Re: Mac Binary Release
Getting a not found for the above URL.
Some other things:
I tried adding Fullscreen=0 in to the com.clan-sy.Spring plist file and had no joy.
How do i change other graphics settings?
key binding; just add lines to the end of the uikeys.txt file (cant remember if thats correct one)
Some other things:
I tried adding Fullscreen=0 in to the com.clan-sy.Spring plist file and had no joy.
How do i change other graphics settings?
key binding; just add lines to the end of the uikeys.txt file (cant remember if thats correct one)
Re: Mac Binary Release
Thanks, you forgot a . in the 0.76b1 in the URL thoughCommander wrote:Sorry for that. Here's another release:
http://fabian.herb-clan.de/Spring-076b1+5425.dmg
Re: Mac Binary Release
If you're trying to get Windowed mode, I got it by the -w flag when starting the app with the Terminalchillaaa wrote:Getting a not found for the above URL.
Some other things:
I tried adding Fullscreen=0 in to the com.clan-sy.Spring plist file and had no joy.
How do i change other graphics settings?
key binding; just add lines to the end of the uikeys.txt file (cant remember if thats correct one)
Re: Mac Binary Release
Thanks, i'll try that when i can download the new build.Echrei wrote:If you're trying to get Windowed mode, I got it by the -w flag when starting the app with the Terminalchillaaa wrote:Getting a not found for the above URL.
Some other things:
I tried adding Fullscreen=0 in to the com.clan-sy.Spring plist file and had no joy.
How do i change other graphics settings?
key binding; just add lines to the end of the uikeys.txt file (cant remember if thats correct one)
Re: Mac Binary Release
Use this URLchillaaa wrote: Thanks, i'll try that when i can download the new build.
http://fabian.herb-clan.de/Spring-0.76b1+5425.dmg
Re: Mac Binary Release
In the latest build, there are still no build icons for me, but something changed, they used to be all white, now the kbot/vehicle/airplane/ship plants are grey rectangles. Not sure what this means but I wanted to say.
-
- Posts: 9
- Joined: 09 Feb 2007, 10:25
Re: Mac Binary Release
Thanks Commander, latest version still running well.
Few questions, is there a way to increase the max amount of units or is this set in the mod?
Also is it possible to add alliances to the game scripts?
Few questions, is there a way to increase the max amount of units or is this set in the mod?
Also is it possible to add alliances to the game scripts?
Re: Mac Binary Release
I was able to get the binary release working.
My computer is Macbook Pro 2.33 Ghz with Radeon X1600.
Process was:
1) download http://fabian.herb-clan.de/Spring-0.76b1+5425.dmg (put into Applications)
2) download BA60.sd7 (put into mods)
3) download Brazillian_BattlefieldV2.sd7 (put into maps)
4) download
http://ipxserver.dyndns.org/games/sprin ... ontent.zip
(put into base)
When I launch, it starts in fullscreen and is a bit garbled (textures are too large). Once in a game, I have white build icons.
To change to windowed version in the terminal:
Then with Root selected, click New Child. Add Fullscreen and make its class Number and value 0.
When spring is started in windowed mode it shows build icons and load screens correctly.
Thanks for the hard work!
My computer is Macbook Pro 2.33 Ghz with Radeon X1600.
Process was:
1) download http://fabian.herb-clan.de/Spring-0.76b1+5425.dmg (put into Applications)
2) download BA60.sd7 (put into mods)
3) download Brazillian_BattlefieldV2.sd7 (put into maps)
4) download
http://ipxserver.dyndns.org/games/sprin ... ontent.zip
(put into base)
When I launch, it starts in fullscreen and is a bit garbled (textures are too large). Once in a game, I have white build icons.
To change to windowed version in the terminal:
Code: Select all
open ~/Library/Preferences/com.clan-sy.spring.Spring.plist
When spring is started in windowed mode it shows build icons and load screens correctly.
Thanks for the hard work!
Re: Mac Binary Release
Next step is to try out the various lobby options. It looks like AFLobby isn't possible with the current build:
How hard would it be to have a jni-aware version in the next release? Is it something I could build myself?Unsatisfied link error Make sure you have a JNI aware UnitSync library, and that it is compiled correctly. Such a library should come as standard with spring 0.75+. If under linux, check that you've correctly edited the tags in settings.tdf to point to unitsync.so and spring. AFlobby needs the unitsync library to be able to use spring. Linux users need unitsync.so Windows users need unitsync.dll Apple Mac users need unitsync.dylib (Mac is not entirely supported and upto date mac builds of unitsync arent included due to time restrictions) /Applications/Games/Spring/unitsync.dylib: path variable = /Users/carson/bin library path = .:/Library/Java/Extensions:/System/Library/Java/Extensions:/usr/lib/java java.lang.UnsatisfiedLinkError: /Applications/Games/Spring/unitsync.dylib:
Re: Mac Binary Release
Hi,
Tried Spring-0.76b1+5425.dmg on my PowerMac G5 running OS X 10.5.1.
Game runs, got sound, can build things etc. No build icons, though. Also while the game is loading what looks like textures flash up.
Very promising progress though!
EDIT: Should've mentioned, video is Radeon 9600 Pro.
Tried Spring-0.76b1+5425.dmg on my PowerMac G5 running OS X 10.5.1.
Game runs, got sound, can build things etc. No build icons, though. Also while the game is loading what looks like textures flash up.
Very promising progress though!
EDIT: Should've mentioned, video is Radeon 9600 Pro.
Last edited by icd on 03 Feb 2008, 01:43, edited 1 time in total.