DO WANTsmoth wrote:do wantknorke wrote:Btw, similiar to this, ValidAIs.lua would be nice to have, because an important question is "How do I make sure that a noobs first SP skirmish is not on speedmetal vs NullAI?"
Dear lobby devs: please read validmaps.lua from games
Moderators: Moderators, Lobby Developers
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Dear lobby devs: please read validmaps.lua from games
Re: Dear lobby devs: please read validmaps.lua from games
Whats the unitsync call to read this? Or its meant to be read using luaparse unitsync calls?
Re: Dear lobby devs: please read validmaps.lua from games
Bump for great justice.
Would be of tremendous benefit to MCL.
Would be of tremendous benefit to MCL.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Dear lobby devs: please read validmaps.lua from games
Tremendous benefit to all of us, tbfh.