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Time-lapse video tutorial of texturing a rts unit

Posted: 19 Jul 2010, 23:35
by Cremuss
Yop ! :-)

x5 timelapse video of how I textured my research center, so it's not really a tutorial even if I'm explaining what I'm doing and if I'm giving some advices.
The video is 17 min length, it's a bit long but I couldn't speed more :
It's already a bit fast to understand what's going on ^^

http://vimeo.com/13465672

PS : some texts may appears too shortly, but I guess it's ok. Sry :)

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 04:18
by bobthedinosaur
At about 2 minutes in I was like "looks great, job's done". But you kept being awesome.

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 08:46
by Hobo Joe
I love you for this

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 08:57
by Wombat
i like how u treat edges, didnt expect it to be so easy, good stuff :D

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 09:37
by Beherith
Very very awesome, and thank you for posting it!

Could you perhaps tell us how much you accelerated this video, and what program you used to paint (is that CS5?)

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 11:44
by enetheru
Beherith wrote:Very very awesome, and thank you for posting it!

Could you perhaps tell us how much you accelerated this video, and what program you used to paint (is that CS5?)
LOL.. its totally gimp and blender :)
Great work Cremuss

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 11:50
by Hoi
I like your units, but they really need some dirt. Just a little bit, take a brush, low opacity white/black. That will make it look more like metal, but it will also be clean.

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 14:39
by Hobo Joe
Wombat wrote:i like how u treat edges, didnt expect it to be so easy, good stuff :D
He just makes it look easy. It's not. :(

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 15:30
by Cremuss
Thanks everyone :-)

Beherith > speed is x5 so it took me about 1h20 to make the texture.
Gimp & Blender for the win :-)

Hoi > True but I can't really spend too much time on a single unit since I don't have the free time I would for this project ^^

anyway I'm glad you liked the how to !
let's do some units now :twisted:

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 17:47
by KaiserJ
cool video man, i enjoyed watching that... learned some things for sure

dont put dirt all over your nice new models, you just made them :mrgreen:

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 18:09
by Wombat
yea, dont listen to hoi, look at his avatar, pffff

btw, did u add noise to these text ?

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 18:16
by Cremuss
KaiserJ > I won't :D

Wombat > hum no, vimeo resized the video so it has messed up everything a bit :/

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 19:10
by scifi
hi cremsus thanks for spending the time to make this.

i love the video.

btw is the project for supcom or spring, cause i think ive seen a TA project for supcom come to life in the past days.

anyways keep working on it ^^ looks awesome as always

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 20 Jul 2010, 19:49
by KaiserJ
perhaps theres a way... caffiene via intravenus... to speed up your texturing x5 IRL... then you'd have all the extra time you need, right? 8)

probably need some morphine though to tone down the shakes in your hands though

Image

of course the other option is to clone you, but then the clones would have to mature to the point where they can be chained into the texturing interface. not to mention that they will eventually find out what's going on and escape from the chinese moonbase. the best option seems then to be to enhance your performance via chemical injection

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 21 Jul 2010, 01:04
by AF
Not if the clonse are digital entities living in a digital world at a digital computer!

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 21 Jul 2010, 03:50
by Cremuss
scifi > for spring ofc. I played supcom, like the first 3 games of the campaing of the terran (?) and I hated the game. I needed to speed the game like 10 times faster to have something dynamic and reactive, and the differences between the 3 avaible factions are so ridiculous, like it seems you play the 3 same faction but with a different design. Anyway, yeah, spring owns :)

KaiserJ > no way :p I'm the one 8)
:mrgreen:

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 21 Jul 2010, 04:29
by MidKnight
bobthedinosaur wrote:At about 2 minutes in I was like "looks great, job's done". But you kept being awesome.
Same here.
KaiserJ wrote:perhaps theres a way...
Wire up clones in parallel!

A MASSIVE THANK YOU to you, this is wonderful. I hope the best for your game. :D

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 21 Jul 2010, 13:17
by Wombat
small question according edges, you use brush with smooth of hard edges ?

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 21 Jul 2010, 16:28
by Cremuss
MidKnight > Thx :-)

Wombat > 1px hard brush for edges and 1px soft brush for the second pass (corners)

Re: Time-lapse video tutorial of texturing a rts unit

Posted: 02 Oct 2010, 05:01
by Wartender
so yeah, that's amazing. what tools in GIMP do you use? (e.g. gradient-ish to make those tubes and just about everything else) and what do you do with layers? so far i'm only using one for AO and another for drawing, how would i be able to use them more effectively?