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Re: PyMapConv

Posted: 07 Jan 2017, 22:08
by TurBoss

Re: PyMapConv

Posted: 02 Jul 2018, 19:03
by TurBoss
I have packed a hack of pymapconv wich sould support +32 size maps in theory

needs testing

https://mega.nz/#!oZwDBK4Z!vQQzn6TdqZ0S ... h6CHSwz7XE

Re: PyMapConv

Posted: 06 Aug 2018, 23:05
by The Yak
There is an interface problem with last pymapconv version posted:

Image

In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producing error upon load like so:

Code: Select all

[f=-000001] [CSMFGroundTextures] Warning: could not find .smt tile-file "D:\all items\games\Zero-K map creating\RealSoutheastAsia.smt" (ALL 262144 MISSING TILES WILL BE MADE RED)

Re: PyMapConv

Posted: 09 Aug 2018, 03:25
by TurBoss
The Yak wrote:
06 Aug 2018, 23:05
There is an interface problem with last pymapconv version posted:

In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producing error upon load like so:

Code: Select all

[f=-000001] [CSMFGroundTextures] Warning: could not find .smt tile-file "D:\all items\games\Zero-K map creating\RealSoutheastAsia.smt" (ALL 262144 MISSING TILES WILL BE MADE RED)
thanks I'll check asap