PyMapConv - Page 2

PyMapConv

Tutorials & Resources For Mappers

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TurBoss
Jauria RTS Developer
Posts: 89
Joined: 27 Jan 2014, 01:04

Re: PyMapConv

Post by TurBoss »

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TurBoss
Jauria RTS Developer
Posts: 89
Joined: 27 Jan 2014, 01:04

Re: PyMapConv

Post by TurBoss »

I have packed a hack of pymapconv wich sould support +32 size maps in theory

needs testing

https://mega.nz/#!oZwDBK4Z!vQQzn6TdqZ0S ... h6CHSwz7XE
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The Yak
Posts: 351
Joined: 20 May 2012, 05:36

Re: PyMapConv

Post by The Yak »

There is an interface problem with last pymapconv version posted:

Image

In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producing error upon load like so:

Code: Select all

[f=-000001] [CSMFGroundTextures] Warning: could not find .smt tile-file "D:\all items\games\Zero-K map creating\RealSoutheastAsia.smt" (ALL 262144 MISSING TILES WILL BE MADE RED)
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TurBoss
Jauria RTS Developer
Posts: 89
Joined: 27 Jan 2014, 01:04

Re: PyMapConv

Post by TurBoss »

The Yak wrote: 06 Aug 2018, 23:05 There is an interface problem with last pymapconv version posted:

In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producing error upon load like so:

Code: Select all

[f=-000001] [CSMFGroundTextures] Warning: could not find .smt tile-file "D:\all items\games\Zero-K map creating\RealSoutheastAsia.smt" (ALL 262144 MISSING TILES WILL BE MADE RED)
thanks I'll check asap
MaDDoX
Posts: 77
Joined: 08 Jan 2006, 17:45

Re: PyMapConv

Post by MaDDoX »

For whoever's looking for it, Beheriths tool (latest 2019 ver) can be downloaded from here:

https://github.com/Beherith/springrts_smf_compiler

Just click on [ Code v ] => Download Zip, run the included .exe.
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Beherith
Posts: 5145
Joined: 26 Oct 2007, 16:21

Re: PyMapConv

Post by Beherith »

Version 4.0 is out, with up to 10x improvement in speed!

- Multithreaded compilation is now super fast (windows only)
- Add mapnormals, splatdistribution, and specular map dds compressors via nvtt_export.exe in a separate process (windows only)
- Also generate minimap preview jpg, and thumbnail png for Chobby
- Highresolution heightmap support, with multiple scaling options (nearest recommended)
- Better print_flush (thanks grschafer!)
- Linux tooling for dds drag-and-drop support (thanks The-Yak!)
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