PyMapConv - Page 2

PyMapConv

Tutorials & Resources For Mappers

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TurBoss
Jauria RTS Developer
Posts: 80
Joined: 27 Jan 2014, 01:04

Re: PyMapConv

Post by TurBoss » 07 Jan 2017, 22:08

3 x

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TurBoss
Jauria RTS Developer
Posts: 80
Joined: 27 Jan 2014, 01:04

Re: PyMapConv

Post by TurBoss » 02 Jul 2018, 19:03

I have packed a hack of pymapconv wich sould support +32 size maps in theory

needs testing

https://mega.nz/#!oZwDBK4Z!vQQzn6TdqZ0S ... h6CHSwz7XE
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The Yak
Posts: 336
Joined: 20 May 2012, 05:36

Re: PyMapConv

Post by The Yak » 06 Aug 2018, 23:05

There is an interface problem with last pymapconv version posted:

Image

In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producing error upon load like so:

Code: Select all

[f=-000001] [CSMFGroundTextures] Warning: could not find .smt tile-file "D:\all items\games\Zero-K map creating\RealSoutheastAsia.smt" (ALL 262144 MISSING TILES WILL BE MADE RED)
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TurBoss
Jauria RTS Developer
Posts: 80
Joined: 27 Jan 2014, 01:04

Re: PyMapConv

Post by TurBoss » 09 Aug 2018, 03:25

The Yak wrote:
06 Aug 2018, 23:05
There is an interface problem with last pymapconv version posted:

In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producing error upon load like so:

Code: Select all

[f=-000001] [CSMFGroundTextures] Warning: could not find .smt tile-file "D:\all items\games\Zero-K map creating\RealSoutheastAsia.smt" (ALL 262144 MISSING TILES WILL BE MADE RED)
thanks I'll check asap
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