Spring Features - Resource for mappers - Page 2

Spring Features - Resource for mappers

Tutorials & Resources For Mappers

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knorke
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Re: Spring Features - Resource for mappers

Post by knorke » 15 Apr 2011, 01:35

if you use the springfeatures.sdz only for your own game/maps you could whatever you want but if you want others to create maps with that file as depedency, i would recommend not doing too many versions of it.
otherwise it will be annoying for mapmakers if they used an outdated dependency that no players has?
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 26 Apr 2011, 12:12

hoijui wrote: i also see no problem in users having multiple versions of this package at the same time. it is about as big as the average map, of which each user has like 100+, so having to get a new feature pack every 6 months should not kill them.
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knorke
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Re: Spring Features - Resource for mappers

Post by knorke » 26 Apr 2011, 14:09

i said nothing about file size being a problem.
problem is
1) will players know what a featurepack is/where to get it?
2) filename is just springfeatures.sd7 - no version number
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 30 Apr 2011, 22:22

Knorke... The lobbies already grab the dependencies for the players.
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knorke
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Re: Spring Features - Resource for mappers

Post by knorke » 15 May 2011, 03:47

or not.
[03:26:27] ShakaZ: hello
[03:27:38] ShakaZ: i have this springfeatures.sd7 file here and no idea where to put it...
[03:28:20] ShakaZ: tried in ./spring/maps and ./spring/games
[RoX]knorke: hey
[RoX]knorke: try maps\
[RoX]knorke: just wondering, what game/map do you need it for?
ShakaZ: aaah
ShakaZ: trying balanced annihilation
ShakaZ: map tabula as it's the first i tried
ShakaZ: the map is recognized though
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 05 Jun 2011, 09:09

Correction. SL and ZL do. Dunno about tasclient.
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Beherith
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Re: Spring Features - Resource for mappers

Post by Beherith » 05 Jun 2011, 10:30

Is there any way a version dependency could be like version 2 and up?
Because this feature pack can be done so that it doesn't ever lose features, just has more added to it.
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 05 Jun 2011, 18:07

Why would it ever lose features? O_o
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hoijui
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Re: Spring Features - Resource for mappers

Post by hoijui » 06 Jun 2011, 12:21

@Behe
it would conflicts with how checksums works, and as was discussed, makes no sense in practice anyway. it would probably make more sense to have it on rapid, if it was updated on a (very) high frequency.

@forb
if one would update/replace old features, then the old ones woudl be removed.
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 06 Jun 2011, 20:19

O_o

Ok I see what you're saying. Well since I am apparently the self appointed maintainer of this thingy, I guess when updates to existing features happen, I'll just add them as a new feature instead of overwriting the old ones, that's easy enough.

And yes, having it on rapid would be awesome. But because not all lobbies integrate rapid (I.E. SL and Tasclient), it isn't really a feasible option.

However, I don't see it being updated rapidly enough to warrant that. Now, after kaisers new map comes out I will be adding the features to the pack.
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KaiserJ
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Re: Spring Features - Resource for mappers

Post by KaiserJ » 06 Jun 2011, 20:29

quick q... how does this handle the tdfs? there will be ones included in the pack, and then if i want to change something, i can add a new one to the map archive itself to override?
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smoth
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Re: Spring Features - Resource for mappers

Post by smoth » 06 Jun 2011, 20:51

Tdf?
Image
Lua?
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 09 Jun 2011, 10:55

KaiserJ wrote:quick q... how does this handle the tdfs? there will be ones included in the pack, and then if i want to change something, i can add a new one to the map archive itself to override?
Any tdf's will be converted lua with extreme prejudice.
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Beherith
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Re: Spring Features - Resource for mappers

Post by Beherith » 09 Jun 2011, 10:59

If you maek svn, I can commit some stuff i'm sure is not in it yet.
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Forboding Angel
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Re: Spring Features - Resource for mappers

Post by Forboding Angel » 04 Sep 2011, 03:47

This project now has it's own svn, located here: http://code.google.com/p/spring-features/

First post updated.

Let me know if you would like commit access.
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