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Re: Latest mapconv, download here.

Posted: 26 Apr 2010, 13:20
by FaerieWithBoots
mmm, i assumed that would just rotate the feature clockwise by one unit. This makes things a lot easier. Had just started to make my own feature rotator XD

Re: Latest mapconv, download here.

Posted: 26 Apr 2010, 13:38
by TradeMark
I tried yours now, and it crashes at:

Code: Select all

Geo at:1532:0 Ôÿ║
featuremap.png
featuremap
(15.57 KiB) Downloaded 2 times
I made some tests, and seems like it has some problems with the edges of the featuremap image. when i remove the geos from edges, it works.

Re: Latest mapconv, download here.

Posted: 26 Apr 2010, 15:21
by TradeMark
Made some speed tests:

old mapconv:
28x10 map: 294.35 seconds.

Latest mapconv:
28x10 map: 346.18 seconds.

Ran with same files/settings.
Old mapconv i used: http://mapinfo.adune.nl/Mapconv%20no%20 ... %20hack.7z

Re: Latest mapconv, download here.

Posted: 28 Apr 2010, 23:23
by Beherith
Yep, but old mapconv had crappy quality. New mapconv has much higher quality by default.
Try using new mapconv with -q option (quick). Only works if you have nvidia 8x00 or better.

Re: Latest mapconv, download here.

Posted: 06 May 2010, 07:11
by caldera

Re: Latest mapconv, download here.

Posted: 06 May 2010, 11:49
by Beherith
Thanks for that, hope springfiles will be back up soon though.

Re: Latest mapconv, download here.

Posted: 30 Jun 2010, 22:15
by Beherith
Updated to 2.4, minor bugfixes.

Re: Latest mapconv, download here.

Posted: 04 Jul 2010, 22:31
by JohannesH
Using 2.4 I got a totally black minimap, while earlier version worked fine with the same base files. Used the mapconvGUI.exe with both if that matters.

Re: Latest mapconv, download here.

Posted: 22 Jul 2011, 16:34
by abma
@Beherith:

where is the source code? can you make a pull request to the official source of mapconv? ( https://github.com/spring/MapConv )

Re: Latest mapconv, download here.

Posted: 22 Jul 2011, 17:18
by Beherith
Ill be on vacation in the next few days, but after that i'll upload my changes to the github repo.

Re: Latest mapconv, download here.

Posted: 16 Feb 2012, 00:57
by abma
*bump*

Re: Latest mapconv, download here.

Posted: 16 Feb 2012, 12:39
by Beherith
My git skills have not become better. Can I do the following:
checkout source
copy over all my source dir
???
Commit? merge? what do i do here?

I might need commit access to this, my account on github is called Beherith

Re: Latest mapconv, download here.

Posted: 16 Feb 2012, 13:38
by SirMaverick
Beherith wrote:My git skills have not become better. Can I do the following:
checkout source
copy over all my source dir
???
Commit? merge? what do i do here?
If you checkout the latest source you copy your stuff in and commit.
I might need commit access to this, my account on github is called Beherith
You don't need rights for a pull request. You push to your github repository and they will pull from there.

Re: Latest mapconv, download here.

Posted: 20 Feb 2012, 20:21
by PtaQ
Havent found anyone having the same problem so I write:

Code: Select all

C:\Users\PtaQ\Desktop\Mapping\mapconv>mapconv -f featuremap.bmp -c 0.2 -x 130 -n
 -63 -o CrimsonHill_1.smf -e Crimson_Hillv0 -g geovent.bmp -m metalmap.bmp -a hi
ghtmap.bmp -t texturetest.bmp
Using these parameters, with all required components I get this:

Code: Select all

cant find: C:\Users\PtaQ\Desktop\Mapping\mapconv\temp*.dds
same with temp*.tga

And then window appears telling that mapconv.exe stopped working. It results in absense of .SMD file in the mapconv directory giving no way to finish my work.

What should I do in this case?

Re: Latest mapconv, download here.

Posted: 20 Feb 2012, 22:55
by Beherith
What is in -e Crimson_Hillv0?

Re: Latest mapconv, download here.

Posted: 21 Feb 2012, 12:26
by PtaQ
ugh, I missread it, thought its supposed to be the map tilte ;p
All fine now, thanks ;)