12 skyboxes uploaded for general usage. (56k warning) - Page 2

12 skyboxes uploaded for general usage. (56k warning)

Tutorials & Resources For Mappers

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smoth
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Post by smoth »

ok, added an orange map.
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Neddie
Community Lead
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Post by Neddie »

Thanks, amigo. It seems to lead me to a page I can't access, but I'm at work, so...
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REVENGE
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Post by REVENGE »

Bryce3D is pure win; I have to obtain a copy for use on my current rig.

The next thing I'd like to see is the use of lua to purtyfy skyboxes. I wonder, could we possibly do things such as twinkly stars or revolving planets? This sortof fits with time of day lighting suggestion.
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smoth
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Post by smoth »

Not sure, ask trepan.
Warlord Zsinj
Imperial Winter Developer
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Post by Warlord Zsinj »

tatooine!

¬_¬
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smoth
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Post by smoth »

get me some shots and I will do my best.
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REVENGE
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Post by REVENGE »

I'm making both new FF space maps and refurbishing old old [ancient] ones which have pretty nice terrain, but totally screwed skybox/lighting due to spring version changing [ie, the pseudo space maps which don't use voidwater + skybox].

If you could make some surround skyboxes that are in space, that would be awesome.

I'm trying on my own btw, although I'm not too sure how to make them in the first place.
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smoth
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Post by smoth »

there are two spacy skyboxes try them let me know what needs to be different.
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REVENGE
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Post by REVENGE »

smoth wrote:there are two spacy skyboxes try them let me know what needs to be different.
I think the main problem is that they still have a "horizon", and they give the feeling of an atmosphere that is very transparent to space, not an actual "in space" experience. I'm trying to build a space skybox in Bryce right now, and for some reason the damned horizon still shows.

Also, when void water is turned on, the bottom of the map looks...ugly. I'm personally aiming for something like cosmos, and beyond that I'm trying to find out what's actually possible with lua and maps right now.
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ralphie
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Re: 8 skyboxes uploaded for general usage.

Post by ralphie »

bump

do you have these mirrored elsewhere?
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smoth
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Re: 8 skyboxes uploaded for general usage.

Post by smoth »

I can upload them on my site once again. I'll do that tonight.
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LordMatt
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Re: 8 skyboxes uploaded for general usage.

Post by LordMatt »

smoth is that map released? It looks nice.
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smoth
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Re: 8 skyboxes uploaded for general usage.

Post by smoth »

grts_rivervalley..
http://cs.selu.edu/~ssmith/GUNDAM/Files.html

I released it long ago. I just used it in those shots to show off the other skyboxes.
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ralphie
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Re: 8 skyboxes uploaded for general usage.

Post by ralphie »

Cheers smoth.
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smoth
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Re: 8 skyboxes uploaded for general usage.

Post by smoth »

anything else?
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Forboding Angel
Evolution RTS Developer
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Re: 8 skyboxes uploaded for general usage.

Post by Forboding Angel »

stuff for snow maps specifically
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Neddie
Community Lead
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Re: 8 skyboxes uploaded for general usage.

Post by Neddie »

Forboding Angel wrote:stuff for snow maps specifically
A few snow maps, and some more island-suitable skyboxes would be nice. If you don't mind?
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smoth
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Re: 8 skyboxes uploaded for general usage.

Post by smoth »

The skybox cannot have water on it, if it does it would conflict with the actual water and since the position isn't maintained as you zoom out the horizon line moves. :\. I did use the blue in islands at war for skyboxes and I could possibly put some islands in the distance but it would look terribly campy :\.

What are you needing other then that?
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