NOTA 1.82
Moderators: smartie, Thor, PepeAmpere, Moderators, Content Developer
actually Thor and I tried making a variant where you started with a commander instead of a tower, but it didn't work too well. The commander needed a lot of HP to survive toadfoot/hellfish assassinations, but then he was too powerful as a fighting unit. And since he was your only unit that could build defenses until you got a nanotower up there was no real structure to anything.
To make it feel more epic by the fact that their commanded by these huge mechs.chillaaa wrote:If that's the case why have them moving at all then?gamer17 wrote:Ok I understand but the way I imagined it, the commander would not move around too much
And it will get more people playing because I think most people prefer commanders over immobile towers
For a pseudo-mobile comm, how about making him require tremendous amounts of energy to move? Otherwise he plays like a tower (superlong nanolathe, etc.) but you can make him move - except you kiss your energy supply goodbye while you do it (and maybe even make him slow down when e-stalling). Make him on-offable, and immobile in the "off" state so players don't start him moving by accident.
I don't, especially on large maps. That means I have to build flak cannons in huge layers to prevent from getting my commander blown to pieces because fighters hate my guts in NOTA(the fuel doesn't help because by the time I know that bombers are coming for me they're only barely in the air and won't fire on ones right in front of them...). I loathe turtling, too.
Sounds like the problem is that fighters take off too slowly.Cainen wrote:I don't, especially on large maps. That means I have to build flak cannons in huge layers to prevent from getting my commander blown to pieces because fighters hate my guts in NOTA(the fuel doesn't help because by the time I know that bombers are coming for me they're only barely in the air and won't fire on ones right in front of them...). I loathe turtling, too.
don't think so but having your interceptors grounded is just asking for trouble...
the Combat Air Patrol method makes way more sense esp if you can maintain enough fighters in the air...
Oh and Core players: supplement your standard fighter screen with Bladewings on patrol near important targets since they can paralyze the bombers making them unable to fire.
the Combat Air Patrol method makes way more sense esp if you can maintain enough fighters in the air...
Oh and Core players: supplement your standard fighter screen with Bladewings on patrol near important targets since they can paralyze the bombers making them unable to fire.
just some minor comments after some games and wandering around the mod on modinfo...
-is the Arm Pod suppose to be something similar to the Krog? cause if it is shouldn't it at least be in the heavy armor category? right now it isn't... not sure if that actually would help or hinder it combat ability but right now i don't see a reason to use it (besides the whole spam wings thing)
-Wings need tweaking... im sure you've addressed this on your dev versions but its definitely an issue. Maybe changing their weapon to use energy per shot would make it more difficult to swarm the things rather than tweaking their fuel total or usage...
and a question posed to everyone... can anyone see the flares dropped by stealth fighters? i can't is that a glitch on my end or what?
-is the Arm Pod suppose to be something similar to the Krog? cause if it is shouldn't it at least be in the heavy armor category? right now it isn't... not sure if that actually would help or hinder it combat ability but right now i don't see a reason to use it (besides the whole spam wings thing)
-Wings need tweaking... im sure you've addressed this on your dev versions but its definitely an issue. Maybe changing their weapon to use energy per shot would make it more difficult to swarm the things rather than tweaking their fuel total or usage...
and a question posed to everyone... can anyone see the flares dropped by stealth fighters? i can't is that a glitch on my end or what?