CursedBot_1 autohost - Page 2

CursedBot_1 autohost

Azaremoth's epic game about bones, undead, demons and magic set in a futuristic environment.

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ThinkSome
Posts: 217
Joined: 14 Jun 2015, 13:36

Re: CursedBot_1 autohost

Post by ThinkSome » 14 Jan 2018, 21:55

No, updates have always been manual.
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azaremoth
Cursed Developer
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Joined: 17 Feb 2005, 22:05

Re: CursedBot_1 autohost

Post by azaremoth » 14 Jan 2018, 23:26

Then you did that pretty quickly :-)

There is no way to automate that?
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ThinkSome
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Re: CursedBot_1 autohost

Post by ThinkSome » 15 Jan 2018, 02:25

It was not me, usually Code_Man is the one to run the updater and yes, it would be possible to automate. Its just ... if no one bothers to update it, who will bother to regularly check that the game is not totally broken?
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azaremoth
Cursed Developer
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Joined: 17 Feb 2005, 22:05

Re: CursedBot_1 autohost

Post by azaremoth » 15 Jan 2018, 07:51

You have good point there 8)
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