Unit list issue
Posted: 06 Nov 2010, 17:46
Unitsync is unable to get the unit list from The Cursed. This makes it impossible to use The Cursed with the mission editor or to restrict units in the lobby.
This can be fixed by changing line 64 in featuredefs_post.lua from this:
to this:
This can be fixed by changing line 64 in featuredefs_post.lua from this:
Code: Select all
if ( spGetModOptions().comm == "sandbox" or spGetModOptions().comm == "feature" ) then
Code: Select all
if (spGetModOptions and (spGetModOptions().comm == "sandbox" or spGetModOptions().comm == "feature")) then