Arrange an autohost

Arrange an autohost

Azaremoth's epic game about bones, undead, demons and magic set in a futuristic environment.

Moderator: Content Developer

Post Reply
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Arrange an autohost

Post by Gota »

This game needs an autohost or for one of the devs to host it frequently...
I wanna play it but its never hosted.
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Arrange an autohost

Post by Neddie »

I agree, and while I may have a solution in a month or so, I wouldn't hold your breath.
User avatar
azaremoth
Cursed Developer
Posts: 549
Joined: 17 Feb 2005, 22:05

Re: Arrange an autohost

Post by azaremoth »

There is an autohost up, working and running now. :-)
User avatar
Wartender
Conflict Terra Developer
Posts: 300
Joined: 17 Jan 2009, 22:37

Re: Arrange an autohost

Post by Wartender »

azaremoth wrote:There is an autohost up, working and running now. :-)
i no see it (yes i have my filters off)
User avatar
azaremoth
Cursed Developer
Posts: 549
Joined: 17 Feb 2005, 22:05

Re: Arrange an autohost

Post by azaremoth »

It is up again! :-)
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Arrange an autohost

Post by Gota »

Add game to SD so everyone can get the latest update automatically.
User avatar
azaremoth
Cursed Developer
Posts: 549
Joined: 17 Feb 2005, 22:05

Re: Arrange an autohost

Post by azaremoth »

It is already added to the Downloader - you can't arrange an autohost if the game is not in SD's mod list. :wink:

I guess there is just noone sharing it....
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Arrange an autohost

Post by Licho »

Upload it to springfiles.com or other mirrors.
At any time you can check if there are mirrors for it by using !modlink command on springie.
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Arrange an autohost

Post by Licho »

Or better yet, send pm to det with mod link - he can add it to Rapid tab in SD - if you then make new version, rapid will only download small differences instead of whole mod.
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Arrange an autohost

Post by Gota »

I dont see it in the rapid thingy..
User avatar
azaremoth
Cursed Developer
Posts: 549
Joined: 17 Feb 2005, 22:05

Re: Arrange an autohost

Post by azaremoth »

Gota wrote:I dont see it in the rapid thingy..
It is not under the rapid thing yet. But the autohost is running SD now. It can upload it - but it might be a little slow...

@Licho: Sounds good to me. Let`s see what det can do for me there... The game is uploaded at springfiles.com btw. and !modlink gives the url
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Arrange an autohost

Post by Licho »

Ok if modlink gives you url that means download will work for people now too (from springlobby and SD).

CarRepairer is now working on simple web interface to add mods to rapid system so hopefully it will become much easier for you (no more det PM spamming).
User avatar
azaremoth
Cursed Developer
Posts: 549
Joined: 17 Feb 2005, 22:05

Re: Arrange an autohost

Post by azaremoth »

Licho wrote:CarRepairer is now working on simple web interface to add mods to rapid system so hopefully it will become much easier for you (no more det PM spamming).
Yeah - thank to you and CarRepairer the cursed "is pooled" now. :-)
User avatar
Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: Arrange an autohost

Post by Licho »

But where is your autohost? I dont see it..
You can set springie to always host latest copy of your mod known to SD system.
If you cannot run autohost I can start one, but best if you send me configs for it ( .xml files created by springie)
Post Reply

Return to “The Cursed”