When will be 1.3 released?

When will be 1.3 released?

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Wolfword
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Joined: 19 Dec 2009, 14:12

When will be 1.3 released?

Post by Wolfword » 20 Apr 2010, 00:20

Common Argh! You posted 3 or 4 months ago that P.U.R.E 1.3 was "NEAR" it' s release.

When it will be finally launched. (Cause this game is AWESOME)
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: When will be 1.3 released?

Post by Argh » 20 Apr 2010, 00:57

TBH, I don't know yet. Spring is kinda screwed-up atm, but I want the new map shaders to play with before I release anything, so it kinda depends on when the engine quits being a mess. Most of the major new features are done, just finishing the heroes and naval pieces.
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Wolfword
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Re: When will be 1.3 released?

Post by Wolfword » 21 Apr 2010, 01:19

Heroes? Do now Spring supports them? WOW

Another thing. Days ago, I downloaded ver 1.2b. The screen UI was not like all of your photos and videos! Can I change it?
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Argh
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Re: When will be 1.3 released?

Post by Argh » 21 Apr 2010, 08:39

Hrmm. You must be running into an error. This sounds similar to another problem certain people have had, so here's a possible fix:

Download these two files:

File One
File Two

Open up the folder where you've installed the game. Extract both files into the /mods directory. Windows will ask if you want to overwrite anything; say yes to all.

At least on this ATi hardware, this resolved all problems with LUPS and the lighting system, and the UI runs, and the missions all work.


If it doesn't work, please let me know, and I will walk you through how to give me the Infolog (bug report) so that I can fix P.U.R.E. for you.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: When will be 1.3 released?

Post by zwzsg » 21 Apr 2010, 13:12

Wolfword wrote:Heroes? Do now Spring supports them? WOW
It's not Spring per se. After all, what is a hero? Just a very powerful unit, with micro-intensive abilities, whose number is limited to 1. Spring is moddable enough that you can have heroes, but it's not really Spring that added heroes support, it's just game developpers that decided they wanted heroes in their game. For instance Gundam RTS has had heroes since 2006. [source]
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Otherside
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Re: When will be 1.3 released?

Post by Otherside » 21 Apr 2010, 13:43

zwzsg wrote:
Wolfword wrote:Heroes? Do now Spring supports them? WOW
It's not Spring per se. After all, what is a hero? Just a very powerful unit, with micro-intensive abilities, whose number is limited to 1. Spring is moddable enough that you can have heroes, but it's not really Spring that added heroes support, it's just game developpers that decided they wanted heroes in their game. For instance Gundam RTS has had heroes since 2006. [source]
Those aren't heroes just powerful units with build limit 1.

Heroes level up and have specific abiltiies (Spells) and/or upgrades.
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zwzsg
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08

Re: When will be 1.3 released?

Post by zwzsg » 21 Apr 2010, 13:52

Well, the Spring engine make units level up by default... but I see what you mean, there must a Ding! and a beam of light and new abilities unlocked. And levels must be kept through death and rebirth. I wonder how complete will Argh heroes be. Do you think they'll have a little inventory to store their mana potions and town portal scroll?
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malric
Posts: 515
Joined: 30 Dec 2005, 22:22

Re: When will be 1.3 released?

Post by malric » 21 Apr 2010, 14:03

Otherside wrote:
zwzsg wrote:
Those aren't heroes just powerful units with build limit 1.

Heroes level up and have specific abiltiies (Spells) and/or upgrades.
This sounds exactly like XTA comm. And the XTA comm can also sing, so it is a super hero :P
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: When will be 1.3 released?

Post by Pxtl » 21 Apr 2010, 14:41

Otherside wrote:
zwzsg wrote:
Wolfword wrote:Heroes? Do now Spring supports them? WOW
It's not Spring per se. After all, what is a hero? Just a very powerful unit, with micro-intensive abilities, whose number is limited to 1. Spring is moddable enough that you can have heroes, but it's not really Spring that added heroes support, it's just game developpers that decided they wanted heroes in their game. For instance Gundam RTS has had heroes since 2006. [source]
Those aren't heroes just powerful units with build limit 1.

Heroes level up and have specific abiltiies (Spells) and/or upgrades.
You know there were games with Hero units before WC3, right? Not all of them made the Hero into an RPG character.
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Otherside
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Re: When will be 1.3 released?

Post by Otherside » 21 Apr 2010, 17:54

I know hence i said upgrades or specific abilities like spells.

like Tanya in C&C red alert who could plant C4 explosives.
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Wolfword
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Joined: 19 Dec 2009, 14:12

Re: When will be 1.3 released?

Post by Wolfword » 21 Apr 2010, 19:18

So, it doesnt support heroes, but you can make a "Super Unit with limit 1" That's almost the same, but... As said, heroes have spell and that stuff.

EDIT: Mana spell and scrolls inventory??? I don't think that spells and scrolls would fit in P.U.R.E
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Pxtl
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Re: When will be 1.3 released?

Post by Pxtl » 21 Apr 2010, 19:22

Wolfword wrote:So, it doesnt support heroes, but you can make a "Super Unit with limit 1" That's almost the same, but... As said, heroes have spell and that stuff.
Yes spring supports spells and XP and stuff, but the first RTS games to include hero units had none of that. "Hero Unit" is really just a special unit in which your deployment of them is specially limited in ways beyond cost. Any other definition is kind of silly, since there are exceptions that can be pointed to.
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Neddie
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Re: When will be 1.3 released?

Post by Neddie » 22 Apr 2010, 22:02

With the right lua you can do any type of hero you want. Spring can have hero units up to whatever level of complexity you're willing to put in.
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