P.U.R.E. RC6 Release - Page 5

P.U.R.E. RC6 Release

WolfeGames and projects headed by Argh.

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TheRegisteredOne
Posts: 398
Joined: 10 Dec 2005, 21:39

Re: P.U.R.E. RC6 Release

Post by TheRegisteredOne »

watching various videos, you need better animation for units. like aimPrimary(heading, pitch)
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Re: P.U.R.E. RC6 Release

Post by Tobi »

locked on request of original poster
Argh wrote:Please lock this thread, I am no longer posting here. If you're interested in the game, you can follow it on ModDB.
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