Resigned commanders in team commander ends

Resigned commanders in team commander ends

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Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

Resigned commanders in team commander ends

Post by Jools »

How to handle this?

Team commander ends game mode means that when all commanders in one team* have died, then the team loses and all it's units are exploded.

There is currently a way to bypass this: if one players resigns with his commander alive, his commander is still counted as appurtenant to his team (however the player i counted as killed if he resigns), and therefore the team won't lose even if all other commaders are killed. Is this the expected behaviour? or should the commander be classified as a normal non-commanding unit once the player has resigned, so that it also explodes if all other team commanders are killed?

The problem is just that when a player resigns it leaves a non-controllable commander standing somewhere and which also has to be killed before the whole team is considered killed. Or should all your units just explode when you resign?

*allyTeam for nerds
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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: Resigned commanders in team commander ends

Post by Silentwings »

Is this the expected behaviour?
Yes, that's what it was designed to do. You could allow players who have resigned or been afk for long enough to be taken by their teammates.
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Jools
XTA Developer
Posts: 2816
Joined: 23 Feb 2009, 16:29

Re: Resigned commanders in team commander ends

Post by Jools »

AFK is different, it doesn't affect the commander ends scenario at all, it doesn't matter what you do with commanders as long as you have them.

But resign kills the team (player), look at the image below. The commander basically becomes a bomb:

Image
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