Cannon velocity
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Cannon velocity
How about lowering it a bit more? Thuds/popups are too hard to dodge with com imo. Maybe 0.15 or so?
Re: Cannon velocity
since it is changeable via modoption and people change it ALL the time, i have no idea what speed is good or default.
Re: Cannon velocity
Default is now 0.25, I changed it in last version.
What I would like is actually the value it was before the whole my gravity concept was introduced, but not sure if that's possible.
Also, we should maybe normalise the value, find a good default and make that value 1.0. That way it's easier to understand for people not familiar with spring engine code (ie. players)
What I would like is actually the value it was before the whole my gravity concept was introduced, but not sure if that's possible.
Also, we should maybe normalise the value, find a good default and make that value 1.0. That way it's easier to understand for people not familiar with spring engine code (ie. players)
- Deadnight Warrior
- Posts: 183
- Joined: 08 Jun 2009, 17:59
Re: Cannon velocity
Since it's all done via weaponDefs_post you can comment out the lines that modify it and look how it plays with original weaponDef values, as those where not changed.Jools wrote:What I would like is actually the value it was before the whole my gravity concept was introduced, but not sure if that's possible.