xta betas - Page 2

xta betas

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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: xta betas

Post by knorke » 26 Jun 2011, 01:08

you have to stop doing betas with same name
its still happening!! waaah!
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babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: xta betas

Post by babbles » 26 Jun 2011, 07:32

knorke wrote:
you have to stop doing betas with same name
its still happening!! waaah!
I'm used to most of the things I say being ignored and then 2 years later those that mocked/ignored me suddenly go "wait a minute...OMG WHY DON'T WE DO THIS?!?!?!"

But I thought the betas now had different version numbers but whatever
Last edited by babbles on 26 Jun 2011, 08:30, edited 1 time in total.
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: xta betas

Post by knorke » 26 Jun 2011, 07:36

they have different numbers but numbers are used multiple times :roll:
XTA 9.665 beta is latest (?) but there are at least two versions going around that do not sync with each other.
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Jools
XTA Developer
Posts: 2802
Joined: 23 Feb 2009, 16:29

Re: xta betas

Post by Jools » 26 Jun 2011, 15:09

Just rename the next one xta 9.66525, problem solved.
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Deadnight Warrior
Posts: 183
Joined: 08 Jun 2009, 17:59

Re: xta betas

Post by Deadnight Warrior » 28 Jun 2011, 13:54

The reason why there are 2 9.665 betas out there is that I made a buged/broken beta initially, but didn't remove it/link to it from server until I made a fixed one. So people saw that 9.665 beta is on-line and downloaded it. If you have an older one, replace it with newer.
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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: xta betas

Post by manolo_ » 28 Jun 2011, 18:19

release 9.7 and we are fine
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Deadnight Warrior
Posts: 183
Joined: 08 Jun 2009, 17:59

Re: xta betas

Post by Deadnight Warrior » 28 Jun 2011, 19:51

I reserved 9.666 for next stable. Since we haven't finished balancing sea, it'll stay in the beta stage until.
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Jools
XTA Developer
Posts: 2802
Joined: 23 Feb 2009, 16:29

Re: xta betas

Post by Jools » 28 Jun 2011, 20:43

The sea has never been balanced as long as I have played xta. Maybe it was balanced in version 9.2 or so.
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ShineSmith
Posts: 59
Joined: 25 Jul 2010, 20:23

Re: xta betas

Post by ShineSmith » 06 Jul 2011, 18:52

yo Giz here, been off-line for aaaages again.

9.64 is still being hosted by helium bot which is a shame :(

Ide rather an 9.666 was released even if sea isnt perfect, mainly as i dont play sea, never played xta for sea, ever!

Is there a "to-do" list for 9.666 ?

Also whats wrong with 9.7? although a 666 in the name is appealing to me :)

Noruas still kicking about ? miserable git didnt accept my friend request on FB :(
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babbles
Posts: 564
Joined: 22 Jul 2008, 02:30

Re: xta betas

Post by babbles » 06 Jul 2011, 21:23

ShineSmith wrote:Noruas still kicking about ? miserable git didnt accept my friend request on FB :(
I remember you talking to me on FB and then 8minutes into the conversation going. "ooooh, you're babs, you're not my room mate!"
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ShineSmith
Posts: 59
Joined: 25 Jul 2010, 20:23

Re: xta betas

Post by ShineSmith » 06 Jul 2011, 23:28

Yeah i was prolly drunk of tits.
p.s
semprini is up n running 9.665B YAY, tnx Jools

no one else in the battle room but me tho :(
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Noruas
XTA Developer
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Joined: 24 Feb 2005, 02:58

Re: xta betas

Post by Noruas » 09 Jul 2011, 00:34

I am a vacation house and refuse to do anything while i am here for the next 18 days, Except fixing the house itself up. Colorado Mountains are so nice. I saw a deer today.
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ShineSmith
Posts: 59
Joined: 25 Jul 2010, 20:23

Re: xta betas

Post by ShineSmith » 09 Jul 2011, 04:02

Saw a dear a few days ago, the dogs chased it lol

Glad your alive, will you be playing any games on your holls?
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PicassoCT
Journeywar Developer & Mapper
Posts: 10157
Joined: 24 Jan 2006, 21:12

Re: xta betas

Post by PicassoCT » 09 Jul 2011, 14:55

Noruas wrote:I am a vacation house and refuse to do anything while i am here for the next 18 days, Except fixing the house itself up. Colorado Mountains are so nice. I saw a deer today.
i always thought you are a person, now his secret is revealed. He is a immobile house, that escaped to colorado to avoid the cds crisis.
Also, relax.
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Jools
XTA Developer
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Joined: 23 Feb 2009, 16:29

Re: xta betas

Post by Jools » 10 Jul 2011, 16:59

Noruas wrote:I am a vacation house and refuse to do anything while i am here for the next 18 days, Except fixing the house itself up. Colorado Mountains are so nice. I saw a deer today.
Colorado sounds really nice. Besides, for the next beta there's not much to do imo, I just wanna remove the scout's sonar and add the kill counter widget. And we can handle that ourselves.
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