Re: Bug Reports & Known Issues - b56
Moderator: Content Developer
Re: Bug Reports & Known Issues - b56
Re: Bug Reports & Known Issues - b56
uploaded file was broken, sorry.
please retry with current stable (build 57).
translated stacktrace pointed to:
https://github.com/spring/spring/blob/9 ... r.cpp#L213
did you select an invalid AI?
please retry with current stable (build 57).
translated stacktrace pointed to:
https://github.com/spring/spring/blob/9 ... r.cpp#L213
did you select an invalid AI?
Re: Bug Reports & Known Issues - b56
Re: Bug Reports & Known Issues - b56
Hopefully fixed in revision 67
Re: Bug Reports & Known Issues - b56
edit:
scripts/imp_commander.cob seems to be the cause. removing it fixes the problem.
i guess all .bos should be converted to lua? is there a script/program for that? i know about http://packages.springrts.com/bos2lua/ but this isn't useable for many files.
Re: Bug Reports & Known Issues - b56
~6:00 in attached demo
Should be fixed by revision 65
- Attachments
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- 20130730_043701_AlienDesert_94.sdf
- (220.29 KiB) Downloaded 60 times
Re: Bug Reports & Known Issues - b56
[f=0000000] Error: Failed to load: craig.lua (error = 2, LuaRules/Gadgets/craig/main.lua, [string "LuaRules/Gadgets/craig/main.lua"]:45: Incorrect arguments to DiffTimers())
(Spring 94.1.1-752-gd443b86 develop)
edit: this bug is fixed
Re: Bug Reports & Known Issues - b56
-> gadgets/fake_mexes.lua is not working as intended
Fixed in revision 64
Re: Bug Reports & Known Issues - b56
Fixed by Order 66.
Fixed bugs thread
Thread to hold posts containing now fixed bug reports
Re: Bug Reports & Known Issues - b56
Fixed revision 63
Re: Bug Reports & Known Issues - b58
r73
Re: Bug Reports & Known Issues - b58
r74
Re: Bug Reports & Known Issues - b58
I think the Mobile Medium-Reapeter Blaster could be called Mobile Repeater Trooper for example.
r75 (b60)
Re: Bug Reports & Known Issues - b58
Fixed in rev69
Re: Bug Reports & Known Issues - b58
Unsure if you mean the Anti-Vistritum Mex? If so, that thing had 3x income for a cost in energy. And an anti-Vistritium gun.
Fixed in rev69
Re: Bug Reports & Known Issues - b58
Unsure if you mean the Anti-Vistritum Mex? If so, that thing had 3x income for a cost in energy. And an anti-Vistritium gun.[/quote]Lol. Yes. I mean the Anti-Vistritum Mex. The description says it should produce 1.5 times the resources.
Fixed in rev69
Re: Fixed bugs thread
b61
Had some gadget bug that broke Territorial marker capture and upgrade.
The game didn't end when we killed their Imperial bases.
Had some gadget bug that broke Territorial marker capture and upgrade.
The game didn't end when we killed their Imperial bases.
- Attachments
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- 20130927_031222_Ganymede v1_94.sdf
- Replay
- (895.35 KiB) Downloaded 71 times
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- infologImpWinter.txt
- Infolog
- (3.91 MiB) Downloaded 69 times
Re: Fixed bugs thread
is it dead? has it been updated for 95?
Re: Fixed bugs thread
Hey,
Star Wars imperial winter is alive? Or it is dead? Can i have the game please i wana play alone
gajop: Warning issued: Don't spam multiple threads with the same post.
Star Wars imperial winter is alive? Or it is dead? Can i have the game please i wana play alone
gajop: Warning issued: Don't spam multiple threads with the same post.