Changelog BA 10 - Page 2

Changelog BA 10

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Flaka
Posts: 60
Joined: 23 Jan 2018, 18:34

Re: Changelog BA 10

Post by Flaka » 01 Feb 2019, 18:20

10.19 -> 10.20
20/12/2018

• Lowered vehicle max speeds, aiming to be more comparable with BA 9.46
• Fixed xmasballs taking damage and being area-targetable
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Flaka
Posts: 60
Joined: 23 Jan 2018, 18:34

Re: Changelog BA 10

Post by Flaka » 01 Feb 2019, 18:20

10.20 -> 10.21
11/01/2019

• Removed global minimum buildrange of 155, commanders remain having 145
• EMP units (bladewing/emp-spider/stiletto/dragonfly) wont target non-emapable/underwater units anymore
• Fixed fusions globes not hiding when LUPS is enabled
• Fixed critters gadget casually triggering non game-breaking errors
• unit_targetting_priorities compatibility for latest maintenance engines (963+) (issue #6112)
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Flaka
Posts: 60
Joined: 23 Jan 2018, 18:34

Re: Changelog BA 10

Post by Flaka » 01 Feb 2019, 18:21

10.21 -> 10.22
23/01/2019

NOTE: Requires 104.0.1.969 or later engine versions

• Rounded costs closer to original using algorithm, based on values from 9.46
• Restored 9.46 rezbot stats: health 250->200 and workertime 150->200
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Floris
Balanced Annihilation Developer
Posts: 594
Joined: 04 Jan 2011, 20:00

Re: Changelog BA 10

Post by Floris » 01 Feb 2019, 18:45

eh... this is in a file on github/site and ingame as well.

What would help is just the balance changes, stripping the ones that got (partially) reverted in a later version.

So... just 9.46 -> 10.22, not all the steps in between with the irrelevant bugfixes/ui/gfx changes
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Ares
Posts: 268
Joined: 19 Mar 2011, 13:43

Re: Changelog BA 10

Post by Ares » 01 Feb 2019, 20:02

MasterBel wrote:
31 Jan 2019, 21:09
The only thing that remains as a major difference between the two, afaik, is sea.
the wool was really pulled over our eyes
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Flaka
Posts: 60
Joined: 23 Jan 2018, 18:34

Re: Changelog BA 10

Post by Flaka » 08 Feb 2019, 13:10

10.22 -> 10.23
06/02/2019

• Hovercraft movement correction due to 104 engine (same as vehicle correction in 10.20)
• Rock/storm rocket speed as it was in 9.46
• Resource bars are showing 'expense' value again
• Advplayerlist spec-color fix when AI teams are present
• More deathmessages and loadscreens
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