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Remember...

Posted: 30 Sep 2011, 19:05
by Beherith
Remember when 5 flash was a deadly force?
When you could get away with just building gators all game and it worked?
When stumpy spam was generally considered to be a good strategy?
When raiders were a hard counter to both HLT and samsons?
When you could run circles around a golly with flash and weasels?
When you could do real feint maneuvers on CCR?

Refresh those skills.

Re: Remember...

Posted: 30 Sep 2011, 21:32
by MidKnight
Wait a second -- you can't do any of that anymore?

:cry:

Re: Remember...

Posted: 01 Oct 2011, 10:52
by Wombat
u can...

well, dunno how about 2nd, havent seen llama playing in a while.

im confused, lolthread >>

Re: Remember...

Posted: 01 Oct 2011, 12:22
by mephisto2
Bring back the simpler balance of Older BA version but this time actually remove the other useless/unfun/redundant units?

Re: Remember...

Posted: 01 Oct 2011, 17:35
by BaNa
Its not about stats balancing, its about unit handling. When you issue a move order to a moving flash nowdays, it slows down while turning. Didnt use to be the case.

Re: Remember...

Posted: 01 Oct 2011, 21:17
by luckywaldo7
BaNa wrote:Its not about stats balancing, its about unit handling. When you issue a move order to a moving flash nowdays, it slows down while turning. Didnt use to be the case.
Devs fixed it in spring master like 9 months ago, but seems that lots of other problems have been holding the release back. So we've been playing with the sucky unit behavior so long people have forgotten how it used to be better.

Re: Remember...

Posted: 02 Oct 2011, 04:02
by Nixa
... remember when you could win 1v1's with 20 fighters...

wait no you probably don't you all have join dates after 2006 :(

But yeh I actually don't remember the pathing being better I guess it's been that long...

Re: Remember...

Posted: 03 Oct 2011, 09:52
by jamerlan
>>Refresh those skills.
Do you mean that these skills will be useful again? in next BA version?

offtopic: please revert napping of enemy units!

Re: Remember...

Posted: 03 Oct 2011, 13:25
by sillynanny
luckywaldo7 wrote:
BaNa wrote:Its not about stats balancing, its about unit handling. When you issue a move order to a moving flash nowdays, it slows down while turning. Didnt use to be the case.
Devs fixed it in spring master like 9 months ago, but seems that lots of other problems have been holding the release back. So we've been playing with the sucky unit behavior so long people have forgotten how it used to be better.
A lot of old spring funtimes comes down to this change. Anyone knows when can we expect a release?

Re: Remember...

Posted: 05 Oct 2011, 05:02
by Neddie
Nixa wrote:... remember when you could win 1v1's with 20 fighters...
I definitely remember.

Re: Remember...

Posted: 05 Oct 2011, 11:04
by AF
Remember the blessed dictator?

Re: Remember...

Posted: 05 Oct 2011, 12:53
by Wombat
AF wrote:Remember the blessed dictator?
is it the thread about rzbx again ?

Re: Remember...

Posted: 06 Oct 2011, 07:17
by MidKnight
Remember Command Engine?
(I don't. :()

Re: Remember...

Posted: 06 Oct 2011, 08:13
by PicassoCT
remember alzheimers

Re: Remember...

Posted: 07 Oct 2011, 10:58
by Sabutai
remember nano ranges being half your screen?

Re: Remember...

Posted: 07 Oct 2011, 12:47
by ginekolog
I remember...

it was 1997, i had 3 hours long game in OTA, map 2 contintets (big sea in middle, small contintets at both sides), LAN game vs friend. I won, was exausthed, but WHAT a GAME :)

Then it was 2006, game of XTA on CPIA. I had 60 krogs .. yet they barely killed opponent :D

TA was my all time favourite RTS in 1997 and is still now in 2011. Must be some kind of record :mrgreen:

Re: Remember...

Posted: 07 Oct 2011, 12:55
by BaNa
ginekolog wrote:I remember...

it was 1997, i had 3 hours long game in OTA, map 2 contintets (big sea in middle, small contintets at both sides), LAN game vs friend. I won, was exausthed, but WHAT a GAME :)

Then it was 2006, game of XTA on CPIA. I had 60 krogs .. yet they barely killed opponent :D

TA was my all time favourite RTS in 1997 and is still now in 2011. Must be some kind of record :mrgreen:
I used to go over to behs house and play ota v him there cause they had lan before us mortals. He would lie all the time about what he had then hammer me with fusion eco :D.

Re: Remember...

Posted: 07 Oct 2011, 16:58
by smoth
Ta when it came out most of the time I played on small maps because my pc was already 2 years old. When I got to college I had upgraded my rams so I could do bigger maps.

TA scaled really well and over time we were able to play larger and larger maps at lans.

I suspect that as long as spring still runs, we may have a future like that for all spring games.

Re: Remember...

Posted: 08 Nov 2011, 21:17
by bibim
Beherith wrote:Remember when 5 flash was a deadly force?
When you could get away with just building gators all game and it worked?
When stumpy spam was generally considered to be a good strategy?
When raiders were a hard counter to both HLT and samsons?
When you could run circles around a golly with flash and weasels?
When you could do real feint maneuvers on CCR?

Refresh those skills.
I have the feeling it's even worse with engine 83.0. Flashes now stop to turn very very often. It's no longer the raid unit it used to be...

Re: Remember...

Posted: 08 Nov 2011, 21:33
by PicassoCT
BAaaaw youre no longer the game i married..