-fixed a rare ATI driver related crash probably related to this
Thanks for the hard work put in by:
- Niobium
- Deadnight Warrior
- Very Bad Soldier
- TheFatController
- Nixtux
Balance Effecting Changes wrote:- Reduced samson/slasher HP 30% (~1100 -> ~720)
- Reduced HLT HP 30% (~2400 -> ~1680)
- Removed arm EMP bomber
- All fighter HP reduced to 50 (1-hit killed by all antiair)
- Lowered plane cruise altitudes (shorter bomb drop distance)
- Reduced bertha/intimidator range (6200/600 -> 4000)
- Increased bertha/intimidator range increase with height
- EMP launcher range reduced to match that of LRPC (6000 -> 4000)
- Anti nukes no longer stockpile, effectively starting with unlimited missiles
- Anti nuke energy costs reduced 50% (~60000 -> ~30000)
- Reduced karganeth missile velocity 50%
- Removed 50% damage reduction from pitbull/viper when closed
- T2 bombers are now precision bombers, dropping fewer bombers over a shorter distance (same single-target damage)
- Teams now have base storage, commander storage now 0/0
- Normalized idle autoheal. 1% hp/second after 30 seconds.
- Increased fuel of anti-air missiles so they will follow for a longer distance
- Commanders untransportable by enemy transports
The full changelog (With detail on all 148 individual changes and any future changes) can be found here.General Improvements wrote: - Many models optimized
- Many collision volumes adjusted for better fits
- Additional LUPS effects on certain units
- Boats now rock in the water
- Metal makers moved to gadget system (with widget UI for control)
- Increased all unit terraform speeds 5x
- Passive mode is now available on all constructors
- Added ingame faction change
- Many helpful widgets added
Download Balanced Annihilation 7.42 Here