BA model replacements - Page 56

BA model replacements

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Mr. Bob
Posts: 357
Joined: 11 Mar 2010, 09:05

Re: BA model replacements

Post by Mr. Bob »

Ok, so the problem here is, using a universal texture on fairly complex models is...silly. So, despite working on it for the past 6 hours or so, it looks like shit. (The uvw that is. The meshes are fine.)

But, being as I promised Christmas presents, I'll show you the commander mesh.

I think at this point I'll wait for pyra to come back from "Christmas-in-Korea" to see if he wants to make custom textures for them. For now, I'll just work on other units. And no, I'll wait until the wrap is on to show the krogoth. You know, for dramatic effect and all.

Image
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bfc
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Joined: 01 Jul 2011, 11:12

Re: BA model replacements

Post by bfc »

Nice one! can't wait for the K...
Although I think you've missed a point: those brazilian sandals would perfectly fit its two big toes

Image

Please, fix it 8)

btw, merry christmas and good luck for the remaining units!
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Beherith
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Re: BA model replacements

Post by Beherith »

F*cking awesome!
If you feel you need more texture space on the atlas, remember that it can still be easily extended to 2048*2048. I can then just run a linear transformation on the UV's of the existing models.
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SirArtturi
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Joined: 23 Jan 2008, 18:29

Re: BA model replacements

Post by SirArtturi »

Really nice!

Imo commanders should have small laser gun on their shoulders. It feels dumb that they shoot laser from huge cannons, especially when commander laser is weak. Cannons should be for construction beam, reclaim beam/capture beam, and ofc for dgun.
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dansan
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Re: BA model replacements

Post by dansan »

Could the laser be hanging below the dgun on the left hand?
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SirArtturi
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Re: BA model replacements

Post by SirArtturi »

dansan wrote:Could the laser be hanging below the dgun on the left hand?
Seems so, still better on shoulder imo.
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dansan
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Re: BA model replacements

Post by dansan »

SirArtturi wrote:
dansan wrote:Could the laser be hanging below the dgun on the left hand?
Seems so, still better on shoulder imo.
Yep - like Predators rockets. Then the com didn't have to turn for laser-shooting to the rear.
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Beherith
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Re: BA model replacements

Post by Beherith »

Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
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dansan
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Re: BA model replacements

Post by dansan »

Beherith wrote:it would have to shoot through his own head to fire to the other side
ROFL - good point :mrgreen:
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marciolino
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Joined: 06 Sep 2010, 22:59

Re: BA model replacements

Post by marciolino »

Awesome work! This will save BA! :mrgreen:
Cant wait to see this models working.

And +1 for the brazilian sandals :roll:
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SirArtturi
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Re: BA model replacements

Post by SirArtturi »

Beherith wrote:Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
But he still has to move his torso to aim. It would not change anything...
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sillynanny
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Re: BA model replacements

Post by sillynanny »

Crotch mounted laser.

You know you want it.
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Beherith
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Re: BA model replacements

Post by Beherith »

Right hand dguns, left hand has large nano spray, and the pew pew lazer which is mainly for killing flees and wezels is under the nanospray.
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PicassoCT
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Re: BA model replacements

Post by PicassoCT »

Laser. More like dick-gun.
Com-on-your-face.
Must have for every douche.
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Niobium
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Re: BA model replacements

Post by Niobium »

Beherith wrote:Shoulder laser would look wierd
Image
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smoth
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Re: BA model replacements

Post by smoth »

that is back mounted, and I would approve of it.
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Funkencool
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Re: BA model replacements

Post by Funkencool »

That does look pretty BA(pun intended), and there is 2 commanders in BA so maybe a compromise of sorts?
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Johannes
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Re: BA model replacements

Post by Johannes »

SirArtturi wrote:
Beherith wrote:Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
But he still has to move his torso to aim. It would not change anything...
It would change stuff, even if the aiming is otherwise same as ever it would change the height of the gun - so you could shoot stuff over buildings sometimes and such. Which would be a big chnge to early game, if comm could shoot a jeffy over a mex for example.
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Mr. Bob
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Re: BA model replacements

Post by Mr. Bob »

I'll fiddle around with it a bit when I get back from vacation land.
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Lord Juzza
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Re: BA model replacements

Post by Lord Juzza »

Johannes wrote:
SirArtturi wrote:
Beherith wrote:Shoulder laser would look wierd. especially with the boy having to move his whole torso to aim. If it moved only the shoulder laser for aiming, it would have to shoot through his own head to fire to the other side. This would look wierd considering that BA adheres tightly to physical collisions. (probably the most of any rts)
But he still has to move his torso to aim. It would not change anything...
It would change stuff, even if the aiming is otherwise same as ever it would change the height of the gun - so you could shoot stuff over buildings sometimes and such. Which would be a big chnge to early game, if comm could shoot a jeffy over a mex for example.
NOT CHANGE! THAT'LL RUIN BA!

You can't be serious, what you've said is total bullshit that will change next to nothing.
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