Everybody loves lego! - Page 2

Everybody loves lego!

Classic game design, maintained to please you...

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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Everybody loves lego!

Post by Jazcash »

Beherith wrote:Kaiser, disregard the comments from the clueless armchair modders. Dont take their naivety as an insult.

Hobo, please refrain from posting in this thread. PMs are welcome.
Why did you split the topic up to give Hobo his own thread and then tell him he can't post in it :?

He shouldn't be posting in Kaiser's thread, not this contentless one.
Regret
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Joined: 18 Aug 2007, 19:04

Re: Everybody loves lego!

Post by Regret »

JAZCASH wrote:Why did you split the topic up to give Hobo his own thread and then tell him he can't post in it :?

He shouldn't be posting in Kaiser's thread, not this contentless one.
I split up the thread.

Hobo can post as he wants as long as he doesn't overreact / insult.
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zwzsg
Kernel Panic Co-Developer
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Re: Everybody loves lego!

Post by zwzsg »

Hobo to blame for GSoC failure?
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Hobo Joe
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Joined: 02 Jan 2008, 21:55

Re: Everybody loves lego!

Post by Hobo Joe »

Dunno why you said I was insulting someone, I was commenting on someones work. I was the one who various insults were being thrown at, like "fuck you" "get a fucking clue", "fucking vampire", etc.
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Hobo Joe
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Re: Everybody loves lego!

Post by Hobo Joe »

zwzsg wrote:Hobo to blame for GSoC failure?

100%
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JohannesH
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Re: Everybody loves lego!

Post by JohannesH »

Image
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KaiserJ
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Re: Everybody loves lego!

Post by KaiserJ »

Image

this thread is now split between the democratic south AND THE AWESOME NORTH
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KaiserJ
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Re: Everybody loves lego!

Post by KaiserJ »

Hobo Joe wrote:Dunno why you said I was insulting someone, I was commenting on someones work. I was the one who various insults were being thrown at, like "fuck you" "get a fucking clue", "fucking vampire", etc.
offer something positive next time, numbnuts. nobody wants to hear that their work is "crap"; how does that help anything. im glad to see you're making models now.
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Argh
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Re: Everybody loves lego!

Post by Argh »

I think that the lego idea's great, and that the only major area where I'd give it serious critique is that it needs a consistent color scheme across major pieces, and to avoid noise. Reflection / glow is stupid-simple to execute, and can wait until the parts are done. Normalmaps... are a little different story, and pre-planning is a must. Kaiser, do you use Photoshop? I have an example template for doing normalmaps fast, in terms of layer setup, that you might find useful.

I'd honestly recommend that every part be put on the final giant map 3 times, so that you can have 3 base colors- strong TC, maybe medium-dark blue-gray and off-white or gray, for an ARM-like feel. That will let people put together stuff with the strong shape-recognition that's a good idea in a RTS, and give the entire side a genuinely "side" feel.

Otherwise, my feeling is that if you can't make good models with quick mesh edits of this stuff, it's user error, not because the content sucks. I wish I wasn't so busy ATM, I want to build a lego set myself, frankly, for the 1001 things that I want to build where one-offs aren't the best solution in terms of time management.
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KaiserJ
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Re: Everybody loves lego!

Post by KaiserJ »

every part be put on the final giant map 3 times
i'm sort of meeting halfway, most "box" shapes are now 2x in the model (not counting stuff like barrels and wheels) with very minor differences in shape between the two versions

and then beyond that i'm planning to have 3 skins... one that's "regular", one thats "reversed" (teamcolor is now where teamcolor was not, vice versa) and one for constuctors and buildings with some bricks and caution lines mixed in there

all of the small greebles and parts i used over and over again are now 3x (again with slight variation)

edit (actually after some consideration, i feel what you suggest is a good idea and will do exactly that.)
Last edited by KaiserJ on 01 Apr 2010, 22:13, edited 1 time in total.
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Jazcash
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Re: Everybody loves lego!

Post by Jazcash »

Regret wrote: I split up the thread.
What does the scouter say about your power level?
Regret
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Joined: 18 Aug 2007, 19:04

Re: Everybody loves lego!

Post by Regret »

JAZCASH wrote:
Regret wrote: I split up the thread.
What does the scouter say about your power level?
Image
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Re: Everybody loves lego!

Post by Forboding Angel »

FYI kids, the arm flash lego is in the latest evo test build (get through spring downloader), jsut go ingame:
/cheat
/give 1 armflash

And enjoy :-)
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Everybody loves lego!

Post by Forboding Angel »

Automagically generated flash buildicon
armflash.png
armflash.png (27.79 KiB) Viewed 2012 times
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Tribulex
A.N.T.S. Developer
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Joined: 26 Sep 2009, 21:26

Re: Everybody loves lego!

Post by Tribulex »

hey thats pretty sexy. Not flashy or otish but awesome :)
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JohannesH
Posts: 1793
Joined: 07 Apr 2009, 12:43

Re: Everybody loves lego!

Post by JohannesH »

It looks good but more fitting to janus than flash to me :D It doesnt look like itd move at a flash speed.
luckywaldo7
Posts: 1398
Joined: 17 Sep 2008, 04:36

Re: Everybody loves lego!

Post by luckywaldo7 »

The effects and sound on that flash emg are nice too. Is the sound original?
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KaiserJ
Community Representative
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Re: Everybody loves lego!

Post by KaiserJ »

we had a pro sound artist "jaysound" contribute a muckload of new noises, they're great!

edit : currently i've got the janus looking a bit more like an artillery piece; thats the beauty of it though, that i can just shift and shove things around as i see fit :>
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: Everybody loves lego!

Post by Forboding Angel »

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