Changelog 7.1 --> 7.11 wrote:- Replaced loadscreens with JAZCASH's higher resolution offerings.
- Added EngineOptions.lua.
- Fixed some UI stuff auto starting when it shouldn't have.
- Added Ally Resource Bars widget (default off).
- Fixed missing minimap buttons on RedUI.
- Fixed Coop Info widget staying on if you did /luaui reload after gamestart.
- Core Avenger fixed the bad airSightDistance tag (now actually 550).
- Arm Guardian High Trajectory impulse reduced a little.
- Arm Guardian Low Trajectory given a small impulse effect.
- Arm Ambusher Low Trajectory given a small impulse effect.
- Core Punisher High Trajectory impulse reduced a little.
- Core Punisher Low Trajectory given a small impulse effect.
- Core Toaster Low Trajectory given a small impulse effect.
- Swapped Mercury and Screamer weapons (Arm had the Core smoke trail and vice versa!).
Please post any lua errors or otherwise strange behaviour here.Changelog 7.04 --> 7.1 wrote:- Removed some infolog spam.
- Replaced modinfo.tdf with a shiny new modinfo.lua.
- Added some minor randomisation to a few sounds via sounds.lua.
- Fixed dgun and bladewing shot sound clipping issues.
- Updated X-Ray hilight widget to work with black teams (thanks bartvbl).
- Updated Custom Formations widget.
- Updated LUPS.
- Added Niobium's Loop Select widget.
- Added Niobium's Build Split Widget.
- Replaced LolUI with RedUI (default on for anyone previously using LolUI).
- Added 'Progressive Mining' game mode (default off), all mines start at 25% efficiency and raise to 125% over a few minutes, death resets this.
- Improved Core Fusion lups effect.
- Improved a few effects with the lups napalm gadget.
- Applied patch with small fixes & improvements to a few models (thanks Pizzi1), affects:
- Core Tremor + Corpse
- Core Toaster
- Core Punisher + Corpse
- Core Floating HLT
- Core A.K.
- Arm Vulcan Corpse
- Arm Vanguard + Corpse
- Arm LLT
- Arm Guardian + Corpse
- Core Silencer launch platform is now in a correct position (thanks bartvbl)
- Core Banisher now aims correctly (thanks bartvbl).
- Arm Ranger launching holes do not "jump up" anymore when the missile bay doors are closing (thanks bartvbl)
- Removed impactonly from a load of weapons, should fix issues with hitting shipyards that are building stuff.
- Arm Dragon's Claw HP increased (900->1200).
- Arm Guardian High Trajectory damage increased 20%, Low Trajectory reload time decreased 10%.
- Core Punisher High Trajectory damage increased 20%, Low Trajectory reload time decreased 10%.
- Arm Panther Energycost reduced 40%, buildTime reduced 20%.
- Arm Gremlin Reload time reduced 25%, damage reduced 25% (same DPS).
- Arm Phalanx Buildtime reduced 25%, Health increased (1510->2350), velocity increased 20%.
- Arm Phalanx airSightDistance tag added (900).
- Arm Bulldog Velocity increased 20%, turnrate increased (378->415).
- Core Croc Energycost reduced 40%, buildTime reduced 20%.
- Core Croc Velocity increased 15%.
- Core Reaper Velocity increased 15%.
- Core Copperhead Buildtime reduced 20%, Health increased (1595->2425), velocity increased 25%
- Core Copperhead airSightDistance tag added (900).
- Core Goliath Velocity increased 5%, Health increased (7000->8200).
- Arm Jethro airSightDistance tag added (800).
- Core Manticore airSightDistance tag added (925).
- Arm Archangel airSightDistance tag added (925).
- Arm Advanced Construction Kbot Energycost increased 25%.
- Core Crasher airSightDistance tag added (800).
- Core Gimp turret turnrate increased slightly in water, doubled on land.
- Core Advanced Construction Kbot Energycost increased 25%.
- Arm Bantha airSightDistance tag added (1100).
- Arm Brawler Health increased 10%.
- Arm Hawk airSightDistance tag added (600), sightDistance reduced (560->300).
- Arm Blade accuracy increased.
- Arm Freedom Fighter airSightDistance tag added (550), sightDistance reduced (530->275).
- Arm t1 Construction Aircraft added buildoption 'Arm Air Repair Pad'.
- Core Rapier Buildtime and Energycost reduced 10%.
- Core Vamp airSightDistance tag added (600), sightDistance reduced (550->300).
- Core Avenger airSightDistance tag added (550), sightDistance reduced (500->275).
- Core Bladewing useSmoothMesh=0 tag added.
- Core Bladewing weapon values tweaked slightly to hopefully improve targetting.
- Core t1 Construction Aircraft added buildoption 'Core Air Repair Pad'.
- Arm Air Repair Pad costs and buildtime reduced.
- Core Air Repair Pad costs and buildtime reduced.
- Arm Defender airSightDistance tag added (700).
- Arm Pack0 airSightDistance tag added (700), sightDistance reduced (520->375).
- Arm Chainsaw airSightDistance tag added (1000), sightDistance reduced (700->350).
- Arm screamer airSightDistance tag added (1200), sightDistance reduced (700->350).
- Arm screamer AOE increased (240-300), edgeeffectiveness reduced (0.25->0).
- Core Pulverizer airSightDistance tag added (700).
- Core SAM airSightDistance tag added (700), sightDistance reduced (520->375).
- Core Eradicator airSightDistance tag added (1000), sightDistance reduced (700->350).
- Core Mercury airSightDistance tag added (1200), sightDistance reduced (700->350).
- Core Mercuty AOE increased (240-300), edgeeffectiveness reduced (0.25->0).
- Arm Archer airSightDistance tag added (900), radar removed.
- Arm Skeeter airSightDistance tag added (800).
- Arm Swatter airSightDistance tag added (800).
- Arm Flakker NS airSightDistance tag added (800).
- Arm Flakker airSightDistance tag added (800).
- Arm Sentry airSightDistance tag added (750).
- Core Shredder airSightDistance tag added (900), radar removed.
- Core Slinger airSightDistance tag added (800).
- Core Cobra - NS airSightDistance tag added (800).
- Core Cobra airSightDistance tag added (800).
- Core Stinger airSightDistance tag added (750).
- Core Searcher airSightDistance tag added (800).
In regards to balance changes i'd appreciate replays if possible rather than speculation.
Have fun!
Download Balanced Annihilation V7.11