Fusion rush vs. adv fusion rush speed - Page 3

Fusion rush vs. adv fusion rush speed

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albator
Posts: 866
Joined: 14 Jan 2009, 14:20

Re: Fusion rush vs. adv fusion rush speed

Post by albator »

JohannesH wrote:Attacking at 13+ mins is fast? lol
Yes, nuke and t2 bomber at 13 minutes is fast and end a game cause they destroy buildpower and let no metal to reclaim and a spamm of 100 stumpy can be stopped by an appropriate dragontheeth / defence set up on extremy easy defended points (hills)

8vs8 dsd is all a bout FAST tecking
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Caydr
Omnidouche
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Joined: 16 Oct 2004, 19:40

Re: Fusion rush vs. adv fusion rush speed

Post by Caydr »

:cry:
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JohannesH
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Joined: 07 Apr 2009, 12:43

Re: Fusion rush vs. adv fusion rush speed

Post by JohannesH »

In your example game you had 4 mars... Xerio and Bybyk almost got ground assault through in north as it was, you couldve easily tipped balance by giving a freaker, few morty, maverick, or something, maybe just help with t1 units... But instead you just jacked off to do bombers and nuke, so yyeah, you were TOO SLOW - 2 ppl contributed nothing during whole game. Didnt even use comms to bomb.

And t1 fighters are a decent defense against t2 bombers... t2 lab alone costs 3k m, that can buy you over 40 t1 fighters, which i think should be enough to stop few bombers, at least if youre not forced to have the patrol right above your bases. Yes t2 fighters kill them but that costs TIME. And later you can add t2 fighters to the patrol, and enemy doesnt know what ratio of t1 and t2 fighters you have...
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Carpenter
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Joined: 10 Jul 2009, 16:07

Re: Fusion rush vs. adv fusion rush speed

Post by Carpenter »

Someone should just lock this thread. Fus. rushing is boring and no one should pursue such a thing.
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Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Fusion rush vs. adv fusion rush speed

Post by Wombat »

t2 air rush > adv fus rush
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