Remove the 12 seconds autoquit when playing alone
Moderator: Content Developer
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Remove the 12 seconds autoquit when playing alone
Just disable the widget!
(or I suppose it could not activate at game start if there was only 1 player)
(or I suppose it could not activate at game start if there was only 1 player)
Re: Remove the 12 seconds autoquit when playing alone
i dont want to disable it, its good feature, but not when i test maps alone.
so many times it has closed the game because i didnt notice it loaded it already, since i use windowed mode, i dont need to stare the loading screen, i can use that time to something else.
so many times it has closed the game because i didnt notice it loaded it already, since i use windowed mode, i dont need to stare the loading screen, i can use that time to something else.
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- Posts: 933
- Joined: 27 Feb 2006, 02:04
Re: Remove the 12 seconds autoquit when playing alone
Use an empty AI to keep the game open when you are testing maps. I think you can do easily that in single player, but if you can't, just open a passworded testing game in the lobby.
Re: Remove the 12 seconds autoquit when playing alone
usually i test in the lobby, and too lazy to select AI every time i test something...
Re: Remove the 12 seconds autoquit when playing alone
Tick infinite end condition! (now default when Spring is direct-run, I heard.)
But yeah, the widget could be fixed to not autoquit when the player is alone, and to also register keypresses and not just mouse movement as action cancelling the autoquit. And I'm not doing it just because of lazyness, but because there is so much I want to do, so few hours in an human life.
But yeah, the widget could be fixed to not autoquit when the player is alone, and to also register keypresses and not just mouse movement as action cancelling the autoquit. And I'm not doing it just because of lazyness, but because there is so much I want to do, so few hours in an human life.
Re: Remove the 12 seconds autoquit when playing alone
argh i dont want to touch any settings when i test! (and probably i would also forgot to do that every time...)
this could be done with one IF in the lua file...
this could be done with one IF in the lua file...
- Evil4Zerggin
- Posts: 557
- Joined: 16 May 2007, 06:34
Re: Remove the 12 seconds autoquit when playing alone
Then do it :pTradeMark wrote:this could be done with one IF in the lua file...
Re: Remove the 12 seconds autoquit when playing alone
i would if i knew where to put that if and how to put that if etc. i dont know lua a shit...
- Spawn_Retard
- Posts: 1248
- Joined: 21 Dec 2006, 14:36
Re: Remove the 12 seconds autoquit when playing alone
making to much work for no reason.
local test games dont save your lua preferences, only in multi player.
either stop testing as much or dont be lazy.
local test games dont save your lua preferences, only in multi player.
either stop testing as much or dont be lazy.