Remove the 12 seconds autoquit when playing alone

Remove the 12 seconds autoquit when playing alone

Classic game design, maintained to please you...

Moderator: Content Developer

Post Reply
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Remove the 12 seconds autoquit when playing alone

Post by TradeMark »

Pleaaase? :roll:
User avatar
TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Remove the 12 seconds autoquit when playing alone

Post by TheFatController »

Just disable the widget!

(or I suppose it could not activate at game start if there was only 1 player)
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Remove the 12 seconds autoquit when playing alone

Post by TradeMark »

i dont want to disable it, its good feature, but not when i test maps alone.

so many times it has closed the game because i didnt notice it loaded it already, since i use windowed mode, i dont need to stare the loading screen, i can use that time to something else.
el_matarife
Posts: 933
Joined: 27 Feb 2006, 02:04

Re: Remove the 12 seconds autoquit when playing alone

Post by el_matarife »

Use an empty AI to keep the game open when you are testing maps. I think you can do easily that in single player, but if you can't, just open a passworded testing game in the lobby.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Remove the 12 seconds autoquit when playing alone

Post by TradeMark »

usually i test in the lobby, and too lazy to select AI every time i test something...
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7049
Joined: 16 Nov 2004, 13:08

Re: Remove the 12 seconds autoquit when playing alone

Post by zwzsg »

Tick infinite end condition! (now default when Spring is direct-run, I heard.)

But yeah, the widget could be fixed to not autoquit when the player is alone, and to also register keypresses and not just mouse movement as action cancelling the autoquit. And I'm not doing it just because of lazyness, but because there is so much I want to do, so few hours in an human life.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Remove the 12 seconds autoquit when playing alone

Post by TradeMark »

argh i dont want to touch any settings when i test! (and probably i would also forgot to do that every time...)

this could be done with one IF in the lua file...
User avatar
Evil4Zerggin
Posts: 557
Joined: 16 May 2007, 06:34

Re: Remove the 12 seconds autoquit when playing alone

Post by Evil4Zerggin »

TradeMark wrote:this could be done with one IF in the lua file...
Then do it :p
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Re: Remove the 12 seconds autoquit when playing alone

Post by TradeMark »

i would if i knew where to put that if and how to put that if etc. i dont know lua a shit...
User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: Remove the 12 seconds autoquit when playing alone

Post by Spawn_Retard »

making to much work for no reason.

local test games dont save your lua preferences, only in multi player.

either stop testing as much or dont be lazy.
Post Reply

Return to “Balanced Annihilation”