Jellyman's unit guide - Page 2

Jellyman's unit guide

Classic game design, maintained to please you...

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BaNa
Posts: 1562
Joined: 09 Sep 2007, 21:05

Re: Jellyman's unit guide

Post by BaNa »

REVENGE wrote:Minelayers would be 10X more useful if they detected mines as well.
what they dont do that now? That sucks.
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