Thanks alot!
Kernel Panic 3.2 out!
http://jobjol.nl/1683 - Complete Installer
http://jobjol.nl/1684 - Zipped Mod, Maps, and Launcher
http://jobjol.nl/1685 - Just the .sd7
The balance has not been changed, no new units, nothing drastic. This release was mainly focused on polishing the Gui / interface.
- New Tooltip!
The old tooltip was showing its legacy of TA mods, with its serious grey color, and with all the information about Metal / Energy completly irrelevant in Kernel Panic. So I replaced it by one that instead show only relevant info, some of which wasn't available before, such as weapon damage & reload, current speed / max speed (it was interesting to note that units only go twice as fast on 4x terrain boost), buffer size for network's teleport hubs,lLink status for ONS, etc...
- Improved buildbar!
I noticed that often, in the heat of combat, charged up firewall / terminal would get forgotten. So I made it so the charge status of yor specials is now always on screen, and by clicking their icon you can select and fire them, without having to map scroll and find them back in the rear of your base
Also, the previous buildbar often crashed midgame. Now this should happen much much less, if not never.
- In-world tip!
When you attack ONS-shielded building, a little panel appears to tell you advice, right on the place where it's relevant. I plan to expand this to a complete tutorial.
- AI Bugfix!
There was a rare condition under which the AI would give a wrong order and never recover from it. Not only I fixed the cause, but I added a failsafe incase a similar error occurs.
- NX BugFix!
The NX Flag is now fired where you order it, pointers are no more distracted by enemies around.
- Flow easier to hit!
The flow hitsphere was so small some shots would miss it. With a larger hitsphere, the flow should now be less OP.
- In-Game Main Menu!
When you run Spring.exe directly, instead of having only useless and crashy scripts, you get shown a main menu that redirects you toward skirmish / multi / etc...
- Settings check!
The first time you run K.P., if you have LuaUI off, it offers to enable it, as well as other settings. If you're an advanced player that don't want his settings touched, say no twice and it won't ever ask again.