for licho. - Page 2

for licho.

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: for licho.

Post by Licho »

It should be with all the empty space, because we overlay them all in the same way over planet.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: for licho.

Post by smoth »

No problem that'll be even easier
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: for licho.

Post by smoth »

Any luck with the planet images? I had quantum upload the to be sure you got them
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Licho
Zero-K Developer
Posts: 3803
Joined: 19 May 2006, 19:13

Re: for licho.

Post by Licho »

Yeah thanks, they are now implemented :)
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: for licho.

Post by smoth »

crap they still look offcenter :|
11041
Posts: 13
Joined: 10 Feb 2011, 01:52

Re: for licho.

Post by 11041 »

Awesome. Alot easier to see whats what now.
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Lord_Hector
Posts: 34
Joined: 27 May 2011, 17:49

Re: for licho.

Post by Lord_Hector »

oh so that's what all that nonsense means, it would be nice if it was explained somewhere like inside the 'Planet structures and specials' section of help/info (which needs all kinds of improvements already)
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