Use of the spring-mt in Zero-K

Use of the spring-mt in Zero-K

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exciter
Posts: 65
Joined: 13 Jun 2010, 16:47

Use of the spring-mt in Zero-K

Post by exciter » 02 Jan 2011, 12:04

Hey,

how can I use the multi threaded spring version in the Zero-K lobby?
Is this possible?

thx
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Licho
Zero-K Developer
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Joined: 19 May 2006, 19:13

Re: Use of the spring-mt in Zero-K

Post by Licho » 02 Jan 2011, 13:48

Rename spring-mt to spring.exe
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exciter
Posts: 65
Joined: 13 Jun 2010, 16:47

Re: Use of the spring-mt in Zero-K

Post by exciter » 02 Jan 2011, 15:44

Thanks it works :D

But what does this "lua-Draw (MT)" mean?
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Re: Use of the spring-mt in Zero-K

Post by SinbadEV » 02 Jan 2011, 16:11

exciter wrote:Thanks it works :D

But what does this "lua-Draw (MT)" mean?
I have no idea and probably wouldn't anyways, but I'll save someone else a post by saying we need more context to answer this question...

Also, MT is not "production ready"... if it works, great, but you should be prepared for things to go wrong and be ready to report them.
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aegis
Posts: 2456
Joined: 11 Jul 2007, 17:47

Re: Use of the spring-mt in Zero-K

Post by aegis » 02 Jan 2011, 16:43

that's something along the lines of how much cpu time lua drawing takes (because of some shenanigans to do with lua drawing not actually happening fully multithreaded)

as for MT itself, I use it for every game with no crashes.
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Netherwolf
Posts: 6
Joined: 24 Mar 2010, 03:52

Re: Use of the spring-mt in Zero-K

Post by Netherwolf » 25 Jan 2011, 23:17

I'm using the Linux 64-bit client and I can't see buildings in MT.

My System:
Nvidia 9600
core i5 (quad) @ 2.67GHz
8GB ram
Ubuntu 10.10 x64
Engine, Lobby and Zero-K are all current as of January 25, 2011.

Help?
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Netherwolf
Posts: 6
Joined: 24 Mar 2010, 03:52

Re: Use of the spring-mt in Zero-K

Post by Netherwolf » 26 Jan 2011, 00:22

OK, I reset the spring settings. And I see buildings. But now LUA UI works for a few minutes then crashes.
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Google_Frog
Moderator
Posts: 2434
Joined: 12 Oct 2007, 09:24

Re: Use of the spring-mt in Zero-K

Post by Google_Frog » 26 Jan 2011, 07:33

Because it is highly experimental. Report all lua crashes with mt on mantis.
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