Complete Annihilation News

Complete Annihilation News

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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quantum
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Complete Annihilation News

Post by quantum » 27 Oct 2007, 17:56

We've gone a long way since the latest beta, so here's an update.


tldr:

Download link: http://www.caspring.org/wiki/CaUpdater

Feedback and bug reports: http://www.caspring.org/newticket

Credits: http://www.caspring.org/wiki/Credits


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The CA updater makes it easy to keep your CA archive up-to-date: it incrementally downloads the .sdz's, so most updates after the first are in the hundreds of kilobytes range.


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Tech 1 turret re-balance. The LLTs can only be expected to stop Jeffies and Fleas. A couple of new anti-spam turrets have been introduced: the Scorcher and the Stardust, which replace BA's Beamer and HLLT. The Core's Scorcher has a heat ray, it does less damage as its range increases. HLTs have low rate of fire, high powered weapons. They can easily be swamped. No turret lasts long without mobile unit support. Behind enemy lines operations remain easy throughout the whole game, whether it is by running through lightly defended gaps, climbing rough terrain, or slipping though with the powerful cloakable units.



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Terraforming: Constructions units in CA can raise, lower and quickly restore terrain. Build walls that are scalable by K-Bots and not vehicles, or walls passable only to all-terrain units. Dig moats and place turrets on top of towers.

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New in-game interface. Be annoyed by (optional) pop-up tips, read detailed unit statistics and descriptions. Draw your allies' commands and change graphic settings in-game.

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All low range units can see further than they can shoot.

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The Commando can capture without nanospray and can place bombs in buildings. Counter-intrusion devices are tech 1.

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Experience unlocks upgrades.

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Tech 1 artillery projectiles have a high trajectory.

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Define custom formations by dragging the mouse.

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The Commander's cloak shield and stealth ability are much more affordable now.

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Many new models and effects.

You can now choose between voices and TA-style mechanical unit replies.

And much more!

You need to enable LuaUI to benefit from many of these features. You can check the "Enable LuaUI" box in Spring/settings.exe, or start LuaUI while in-game with the "/luaui reload" command.


Download link: http://www.caspring.org/wiki/CaUpdater

Feedback and bug reports: http://www.caspring.org/newticket

Credits: http://www.caspring.org/wiki/Credits


All feedback is welcome!
Last edited by quantum on 09 Nov 2007, 23:44, edited 4 times in total.
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1v0ry_k1ng
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Post by 1v0ry_k1ng » 27 Oct 2007, 18:00

wow
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Licho
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Post by Licho » 27 Oct 2007, 18:01

Yay!! What map is it?
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Guessmyname
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Post by Guessmyname » 27 Oct 2007, 18:01

I have only this to say:

*ahem*


YAAAAAAAAAAAYYYYYYYYYY!!!!!!!!!!!!!!!!!!
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Otherside
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Post by Otherside » 27 Oct 2007, 18:01

awesome mod looks great plays great and is fairly balanced

my faiv playable mod atm and my faiv TA remake its pure awesome i think more people shud try it wat used to put me off was regularly downloading 25 meg files now with the updater after the first go

i just open it and in 5-6 seconds i have new updates so its rilly easy to keep up to date

love the mod keep up the great work :D
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quantum
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Post by quantum » 27 Oct 2007, 18:20

The map is Iron Craters by Cronos. It's gorgeous!
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Licho
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Post by Licho » 27 Oct 2007, 19:03

Dont forget to enable Lua UI in spring settings to get all features :)
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MR.D
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Post by MR.D » 27 Oct 2007, 22:26

Very cool.

Don't forget to use the CA console, it opens a GUI interface which lets you
access all graphical settings quickly and easily, such as shadows / shading / water details / reflection maps / and some other eye candy.

The mod also has my new Goliath and Instigator models :D

Looking forward to playing this.
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Harbinger
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Post by Harbinger » 27 Oct 2007, 22:54

BA has enough stuff to remember, this seems..really complicated.
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Erom
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Post by Erom » 27 Oct 2007, 22:55

A lot of the new stuff makes things easier, though.
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Otherside
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Post by Otherside » 27 Oct 2007, 23:31

might seem like ur bombarded with lua and features but the interface is easy u even got help menu's and stuff which helps if needed if u can play BA ull play this easilly its not at complex as it looks

and all the features r there to help u

mex morphing is win.. :]
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Complicated
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Post by Complicated » 28 Oct 2007, 00:28

Terraforming and new textures are by far the best features...

When I was playing the pre-releases with Lion and Liche, when the popup appeared I was like o.o COOL finally it appears.
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Complicated
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Post by Complicated » 28 Oct 2007, 00:30

Otherside wrote:might seem like ur bombarded with lua and features but the interface is easy u even got help menu's and stuff which helps if needed if u can play BA ull play this easilly its not at complex as it looks

and all the features r there to help u

mex morphing is win.. :]
You mentioned putting stuff into BA.. -.-

I hope you realise a majority of us want to stop playing BA and play better mods and you go and mention something that would improve BA by alot? ... Just no please :|
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Otherside
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Post by Otherside » 28 Oct 2007, 00:34

mmm yeh id like BA to progress to but i like CA alot and i prefer it to BA atm cos i like the extra features and how the game plays and it looks nice without any difference in performance rilly to how BA runs :p

i give input on all mods that i enjoy :]
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[XIII]Roxas
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Post by [XIII]Roxas » 28 Oct 2007, 01:19

Terraforming is for the win. Hands down, this CA version is the best.

Kudos to you.
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KingRaptor
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Post by KingRaptor » 28 Oct 2007, 02:48

Also, for those of you who've been nagging the BA dev team to add spiffy new effects, you don't have to any more. Instead, you can check out CASLI, an AA/BA-styled mutator with many of CA's options.
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KaZoiTeZ
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Post by KaZoiTeZ » 28 Oct 2007, 14:25

i love the mod, i love it since i played the beta for a few months.
but my problem is that i dont got Windows installer or even NetFramework whatever.
is it anyhow possible to load the actual version?
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quantum
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Post by quantum » 28 Oct 2007, 14:39

This link always points to the latest version:
http://files.caspring.org/snapshots/latest.sdz.php
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duderham
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Post by duderham » 28 Oct 2007, 14:40

KaZoiTeZ wrote:i love the mod

No-one is denying that.
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Licho
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Post by Licho » 28 Oct 2007, 14:41

Linux version is in consideration .. but you could make simple bash script to auto udpate too ..

(Hellcom is already working on this, I will put this on website once someone makes it :)

If you know svn you can try yourself, check this subversion folder http://snapshot.caspring.org/
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