Spring Werewolf I - Page 3

Spring Werewolf I

Where the werewolf game is played

Moderator: Moderators

User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Werewolf I

Post by lurker » 02 Apr 2009, 22:53

But is it that hard to factor this 25-digit or so number to find N and (other stuff)? It just doesn't seem safe to use such a small N.
0 x

Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Spring Werewolf I

Post by Regret » 02 Apr 2009, 22:57

Can we please stop trying to exploit the game mechanics and rather start playing the game? You idiots keep trying to bypass the no-pm rule which is essential for the game to work. Fuck you.
0 x

User avatar
MidKnight
Posts: 2650
Joined: 10 Sep 2008, 03:11

Re: Spring Werewolf I

Post by MidKnight » 02 Apr 2009, 22:58

Aegis posted, the ninja-deleted. What was his post? :|
0 x

User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Werewolf I

Post by lurker » 02 Apr 2009, 23:01

It's just that there's nothing productive to do at the very beginning, Regret.
0 x

Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: Spring Werewolf I

Post by Regret » 02 Apr 2009, 23:07

Talk about the goddamn weather outside how storms are coming in and soon there will be night and we're fucking scared of wolfs eating us, panic etc, roleplay NEWBS

Just dont ruin the game like this.
0 x

User avatar
Jazcash
Posts: 5301
Joined: 08 Dec 2007, 17:39

Re: Spring Werewolf I

Post by Jazcash » 02 Apr 2009, 23:13

AGHRRRR WE MUST GATHER THE SHEEP BEFORE THE WOLVES ARRIVE!
0 x

User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: Spring Werewolf I

Post by Spawn_Retard » 03 Apr 2009, 00:41

I have to admit it, you geeker people are taking it way to far, stop making it more complicated than it already is.

The rules have been set, don't mess with them, regardless of wether your a mod for this forum or not.
0 x

User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Werewolf I

Post by lurker » 03 Apr 2009, 00:48

The rules exist but are unclear.
0 x

User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Re: Spring Werewolf I

Post by Spawn_Retard » 03 Apr 2009, 00:49

i read the rules that were given on the op, they were pretty clear, read them again?
0 x

User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Spring Werewolf I

Post by SwiftSpear » 03 Apr 2009, 00:54

Hoi wrote:That would make it obvious who's the wolf.

3 Votes for lurker so far.
Except wolfs are allowed to PM, so it doesn't make any difference at all to figure out who is the wolf.
0 x

User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Spring Werewolf I

Post by SwiftSpear » 03 Apr 2009, 01:08

Lurker: You're not allowed you use stuff related to your spring admin status to cheat the game. So things like people's lobby password hashes are off limits. Really, any previous information that was shared between users that could be used for encoding is off limits. If you can figure out a way to post publically some encryption key that will somehow be unbreakable to certain people, that's fine. But keep in mind, all that kind of communication has to be public.

[edit]Honestly, personally I think the rules against communication are stupid and serve no purpose to the game other to make it shallower, less interesting, and have arbitrary reasons to kick people out based on wild paranoya. I'd be quite happy to just have those rules disappear entirely. I've played/watched well over 10 forum based TWGs, all with private communication allowed, and I've never seen it do anything but add significantly to depth of the game. I can't really think of any scenario where it's a detractor. Right now we can't even have a lobby TWG channel because we're not allowed to.

Even if someone tells you something like "I'm the seer" or "I'm the wolf" you have absolutely no way of trusting them.
0 x

User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Werewolf I

Post by lurker » 03 Apr 2009, 01:17

I'll just take it that you went into those particular details because you wanted to make a strong point.

Not using any previous information is a good rule, poor Beherith putting his plan together for nothing.

Public key encryption is based on everyone talking out in the open via the use of a one-way mathematical function to keep things secure.
0 x

User avatar
Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Re: Spring Werewolf I

Post by Felix the Cat » 03 Apr 2009, 01:40

Current vote count:

[0] aegis voted for
[0] Beherith voted for
[0] CarRepairer voted for
[0] clumsy_culhane voted for
[0] DavetheBrave voted for lurker
[0] Google_Frog voted for
[5] Hoi voted for Regret
[0] JAZCASH voted for Hoi
[1] lurker voted for Hoi
[0] MidKnight voted for Hoi
[0] overkill voted for
[0] rattle voted for Hoi
[1] Regret voted for Hoi
[0] Spawn_Retard voted for
[0] SteveZissou voted for
[0] SwiftSpear voted for
[0] Vabor voted for

Night is in 4 hours 20 minutes (midnight US Eastern time).
0 x

User avatar
Beherith
Moderator
Posts: 4932
Joined: 26 Oct 2007, 16:21

Re: Spring Werewolf I

Post by Beherith » 03 Apr 2009, 02:06

Let the heads roll!

I vote for Hoi

Do we find out if hes a weremole once we hang him?
0 x

User avatar
MidKnight
Posts: 2650
Joined: 10 Sep 2008, 03:11

Re: Spring Werewolf I

Post by MidKnight » 03 Apr 2009, 02:20

indeed we do
0 x

User avatar
overkill
Posts: 500
Joined: 02 Sep 2006, 01:15

Re: Spring Werewolf I

Post by overkill » 03 Apr 2009, 04:04

Lurker was using Reverse psychology. it failed i spose.

i was gonna vote regret for jumping on lurker, seemed suspicious.

HOI
0 x

User avatar
lurker
Posts: 3842
Joined: 08 Jan 2007, 06:13

Re: Spring Werewolf I

Post by lurker » 03 Apr 2009, 04:08

I what?

This is your last chance to tell us if you're the seer, Hoi. Better not lie.
0 x

User avatar
Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Re: Spring Werewolf I

Post by Felix the Cat » 03 Apr 2009, 06:23

It is night.

[0] aegis voted for
[0] Beherith voted for Hoi
[0] CarRepairer voted for
[0] clumsy_culhane voted for
[0] DavetheBrave voted for lurker
[0] Google_Frog voted for
[7] Hoi voted for Regret
[0] JAZCASH voted for Hoi
[1] lurker voted for Hoi
[0] MidKnight voted for Hoi
[0] overkill voted for Hoi
[0] rattle voted for Hoi
[1] Regret voted for Hoi
[0] Spawn_Retard voted for
[0] SteveZissou voted for
[0] SwiftSpear voted for
[0] Vabor voted for


Hoi didn't expect the Spanish Inquisition. He was a villager.

Wolves, please send 1 PM with your night kill to me.
Seer, please PM me with your peek.

If I get both those in by noon tomorrow (12 hours from now) I'll start day early. If not, they're due by midnight (24 hours from now).
0 x

User avatar
Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Re: Spring Werewolf I

Post by Felix the Cat » 04 Apr 2009, 07:56

Sorry I'm late, was out towing my broken-down car home with a friend's truck.

SwiftSpear is pining for the fjords. He is a night-killed (eaten) villager.

Beherith
CarRepairer
clumsy_culhane
DavetheBrave
Google_Frog
Hoi (villager) lynched d1
JAZCASH
lurker
MidKnight
overkill
rattle
Regret
Spawn_Retard
SteveZissou
SwiftSpear (villager) killed n1
Vabor

15 players remaining - 4 wolves, 1 seer, 10 villagers.

Majority night rules are in effect from here on out - if at any point a player has 8 votes, night is declared and that player is lynched. If you believe that majority has been reached, post **** MAJORITY NIGHT **** and bug me... once night is declared, no posting of content until it's been dealt with (you can post vote counts and work out any errors to make sure it actually is night).

Also, I'll seek replacement for anyone who hasn't posted by the end of today. Hoi, SwiftSpear, let me know if you want to be subbed back in.


It is day.

One thing I forgot to mention, please don't edit posts within the game topic - if you have to make a correction do it in another post; if you accidentally out yourself as wolf, oh well. (The spirit of the rule goes back to the game originally being a live party game - and you can't edit something you say live!)
0 x

User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Spring Werewolf I

Post by rattle » 04 Apr 2009, 08:40

i was gonna vote regret for jumping on lurker, seemed suspicious.
No reason we can't lynch Regret next.
0 x

Locked

Return to “The Werewolf Game”