Balanced Annihilation LoadScreens - Page 3

Balanced Annihilation LoadScreens

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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Balanced Annihilation LoadScreens

Post by Jazcash »

TheFatController wrote:Don't suppose you got versions of those minus the black bars with the existing logo? :wink:
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BattleField.png
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PerperationOldStyle.png
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Jazcash
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Re: Balanced Annihilation LoadScreens

Post by Jazcash »

This one's just for my entertainment.

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Kinky.png
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hoijui
Former Engine Dev
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Joined: 22 Sep 2007, 09:51

Re: Balanced Annihilation LoadScreens

Post by hoijui »

you should replace penis with primary physical sexual attributes to fit more genders.
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SirArtturi
Posts: 1164
Joined: 23 Jan 2008, 18:29

Re: Balanced Annihilation LoadScreens

Post by SirArtturi »

The desert shot is great. Is that beherit's map?

Actually, I rushed a bit judging you concentrating too much on maps. But now that I think of it It is good that you bring that side of the game in focus also since we have so many great looking maps :regret:

The only problem is to go in somekind of practical compromise between these sides (mod and the map) so that one wouldnt overshade other and keep the focus still on the mod and the gameplay... :-) Not easiest task but still possible...
Last edited by SirArtturi on 15 Feb 2010, 14:56, edited 1 time in total.
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Jazcash
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Re: Balanced Annihilation LoadScreens

Post by Jazcash »

SirArtturi wrote:The desert shot is great. Is that beherit's map?
Tis indeed.
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Tribulex
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Re: Balanced Annihilation LoadScreens

Post by Tribulex »

STOP POTATOSHOOPING
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Masse
Damned Developer
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Re: Balanced Annihilation LoadScreens

Post by Masse »

Tribulex wrote:STOP POTATOSHOOPING
+1
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MidKnight
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Re: Balanced Annihilation LoadScreens

Post by MidKnight »

Masse wrote:
Tribulex wrote:STOP POTATOSHOOPING
+1
+1
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Jazcash
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Joined: 08 Dec 2007, 17:39

Re: Balanced Annihilation LoadScreens

Post by Jazcash »

MidKnight wrote:
Masse wrote:
Tribulex wrote:STOP POTATOSHOOPING
+1
+1
-3
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