Lava Shader 2.3, Drop in package for your map
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Re: Lava Shader 2.3, Drop in package for your map
Bumping this again incase anyone knows why.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Lava Shader 2.3, Drop in package for your map
They work fine in Volcanic Basin. Maybe check the cegs in VB and compare any differences to the maps you've been testing.
Re: Lava Shader 2.3, Drop in package for your map
Do your test maps have gamedata/resources.lua?
Re: Lava Shader 2.3, Drop in package for your map
They don't appear to be working fine at all.Forboding Angel wrote:They work fine in Volcanic Basin. Maybe check the cegs in VB and compare any differences to the maps you've been testing.
All lavamaps I've tested have resources_map.lua, including the one Forb mentioned.Do your test maps have gamedata/resources.lua?
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: Lava Shader 2.3, Drop in package for your map
VB uses resources_map.lua
And it works fine. If you are getting squares, those are usually caused by a screwed up sprite in your bitmaps.
And it works fine. If you are getting squares, those are usually caused by a screwed up sprite in your bitmaps.
Re: Lava Shader 2.3, Drop in package for your map
Thanks a ton