problems with keybinds
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problems with keybinds
so is it possible to bind lets say meta + number or whaetever other key V for example + number without trigering existing unit groups?
Re: problems with keybinds
I'd try it with just uikeys.txt first, without going into any widgets.
just unbind the any+1 group1 commands, then bind them again without the any. Not tested but should work I think.
just unbind the any+1 group1 commands, then bind them again without the any. Not tested but should work I think.
Re: problems with keybinds
unbind Any+1 group1
unbind Any+2 group2
unbind Any+3 group3
bind 1 group1
bind 2 group2
bind 3 group3
unfortunately like this it is not working my widget works correctly only if I unbind group1 also with simple "bind 1 group" I no longer can add unit to group...
So only way is if exists some sorta widget hack....
unbind Any+2 group2
unbind Any+3 group3
bind 1 group1
bind 2 group2
bind 3 group3
unfortunately like this it is not working my widget works correctly only if I unbind group1 also with simple "bind 1 group" I no longer can add unit to group...
So only way is if exists some sorta widget hack....
Re: problems with keybinds
isnt bind ctrl+1 group1 good?
Re: problems with keybinds
It works...
bottom number is lichos autogroup and upper one is mine instagroup which basically binds any visible unit to group for faster micro(i hope) also it uses 1-6 numbers(can be changed) so no alien fingers needed to pick something like 10
units from instagroup can be selected by space + numbers oldschool groups simply pressing number
unbind Any+1 group1
unbind Any+2 group2
unbind Any+3 group3
unbind Any+4 group4
unbind Any+5 group5
unbind Any+6 group6
unbind Any+7 group7
unbind Any+8 group8
unbind Any+9 group9
unbind Any+0 group0
bind 1 group1
bind 2 group2
bind 3 group3
bind 4 group4
bind 5 group5
bind 6 group6
bind 7 group7
bind 8 group8
bind 9 group9
bind 0 group0
bind Ctrl+1 group1
bind Ctrl+2 group2
bind Ctrl+3 group3
bind Ctrl+4 group4
bind Ctrl+5 group5
bind Ctrl+6 group6
bind Ctrl+7 group7
bind Ctrl+8 group8
bind Ctrl+9 group9
bind Ctrl+0 group0
after few days of testing in normal games will release widget.
bottom number is lichos autogroup and upper one is mine instagroup which basically binds any visible unit to group for faster micro(i hope) also it uses 1-6 numbers(can be changed) so no alien fingers needed to pick something like 10
units from instagroup can be selected by space + numbers oldschool groups simply pressing number
unbind Any+1 group1
unbind Any+2 group2
unbind Any+3 group3
unbind Any+4 group4
unbind Any+5 group5
unbind Any+6 group6
unbind Any+7 group7
unbind Any+8 group8
unbind Any+9 group9
unbind Any+0 group0
bind 1 group1
bind 2 group2
bind 3 group3
bind 4 group4
bind 5 group5
bind 6 group6
bind 7 group7
bind 8 group8
bind 9 group9
bind 0 group0
bind Ctrl+1 group1
bind Ctrl+2 group2
bind Ctrl+3 group3
bind Ctrl+4 group4
bind Ctrl+5 group5
bind Ctrl+6 group6
bind Ctrl+7 group7
bind Ctrl+8 group8
bind Ctrl+9 group9
bind Ctrl+0 group0
after few days of testing in normal games will release widget.
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Re: problems with keybinds
Tell me more about this autogroup, I dont quite understand what you mean with it. I think I use something similar with a bind on alt+z that selects all units on screen of types already in selection.
Re: problems with keybinds
http://springfiles.com/spring/lua-scripts/instagroup
Its for faster picking only one unit actually. Dunno how useful in "real life". Anyway this is my first widget which was not bundled with map.
Its for faster picking only one unit actually. Dunno how useful in "real life". Anyway this is my first widget which was not bundled with map.
Re: problems with keybinds
Take a look at ba's building hotkeys widget to see how I did the bin/unbind on widget enable/disable.