Note that this might hold true for Area Mex, but Area Mex 2 has a circle:Forboding Angel wrote:Actually, it already is a square, it was just made to like like a circle to be nice, but when you are dragging an area, it is actually a square.Sausage wrote:area mex gets stuck on 'loading luaui' on metal maps but I don't care because metal maps are gay.
My main problem is that I think it would be much better as a square. Is the any way I can edit it to make it a square or can somebody update it.
Code: Select all
for k, mex in pairs(mexes) do
--if (mex.x > xmin) and (mex.x < xmax) and (mex.z > zmin) and (mex.z < zmax) then -- square area, should be faster
if (Distance(cx,cz,mex.x,mex.z) < cr^2) then -- circle area, slower
commands[#commands+1] = {x = mex.x, z = mex.z, d = Distance(aveX,aveZ,mex.x,mex.z)}
end
end