nice, if u balance it good :DWarlord Zsinj wrote:En Garde!
Prospector v1.9
Moderator: Moderators
Re: Prospector v1.9
Re: Prospector v1.9
Looks like the TIEs are losing!
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: Prospector v1.9
The smoke is just the top-secret afterburners they're using >_>
- TheFatController
- Balanced Annihilation Developer
- Posts: 1177
- Joined: 10 Dec 2006, 18:46
Re: Prospector v1.9
The tie fighters may have the technological advantage but they didn't count on the spirit of humanity and a plucky ace fighter pilot (played by Will Smith) saving the day
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- Posts: 327
- Joined: 09 Apr 2005, 11:40
Re: Prospector v1.9
That's consistent with Starwars anyway.
Re: Prospector v1.9
PROTIP: EMPIRE WILL ALWAYS LOSE EVERY GAEM AND DETHSTAR WILL XPLOD AT 80% BUILT.
/s
/s
Re: Prospector v1.9
DO YOU KNOW NOTHING!!!!???? REMEMBER YOUR TEACHINGS!REVENGE wrote:PROTIP: EMPIRE WILL ALWAYS LOSE EVERY GAEM AND DETHSTAR WILL XPLOD AT 80% BUILT.
/s
DEATH STAR XPLOD @ 99% CHARGING!
Re: Prospector v1.9
in the new spring version, the prospector text is drawn over by a gray, semi-translucent rectangle which covers the text and a little wider horizontally.
Re: Prospector v1.9
Yeah, noo vershan 4 noo spwring pweaz
- TheFatController
- Balanced Annihilation Developer
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- Joined: 10 Dec 2006, 18:46
Re: Prospector v1.9
I fixed it for BA's inclusion if anyone's desperate for a fixed version before the real fix: http://consternationstation.com/gui_prospector.lua
Re: Prospector v1.9
Thanks :)TheFatController wrote:I fixed it for BA's inclusion if anyone's desperate for a fixed version before the real fix: http://consternationstation.com/gui_prospector.lua
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: Prospector v1.9
Uploaded as 1.92 to the DB (with fixed text alignment).TheFatController wrote:I fixed it for BA's inclusion if anyone's desperate for a fixed version before the real fix: http://consternationstation.com/gui_prospector.lua