Prospector v1.9 - Page 2

Prospector v1.9

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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manolo_
Posts: 1370
Joined: 01 Jul 2008, 00:08

Re: Prospector v1.9

Post by manolo_ »

Warlord Zsinj wrote:En Garde!
Image
nice, if u balance it good :D
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MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Prospector v1.9

Post by MidKnight »

Looks like the TIEs are losing! :wink:
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Prospector v1.9

Post by Warlord Zsinj »

The smoke is just the top-secret afterburners they're using >_>
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Prospector v1.9

Post by TheFatController »

The tie fighters may have the technological advantage but they didn't count on the spirit of humanity and a plucky ace fighter pilot (played by Will Smith) saving the day
smokingwreckage
Posts: 327
Joined: 09 Apr 2005, 11:40

Re: Prospector v1.9

Post by smokingwreckage »

That's consistent with Starwars anyway.
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REVENGE
Posts: 2382
Joined: 24 Aug 2006, 06:13

Re: Prospector v1.9

Post by REVENGE »

PROTIP: EMPIRE WILL ALWAYS LOSE EVERY GAEM AND DETHSTAR WILL XPLOD AT 80% BUILT.

/s
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Prospector v1.9

Post by Jazcash »

REVENGE wrote:PROTIP: EMPIRE WILL ALWAYS LOSE EVERY GAEM AND DETHSTAR WILL XPLOD AT 80% BUILT.

/s
DO YOU KNOW NOTHING!!!!???? REMEMBER YOUR TEACHINGS!

DEATH STAR XPLOD @ 99% CHARGING!
Hacked
Posts: 116
Joined: 15 Aug 2008, 18:06

Re: Prospector v1.9

Post by Hacked »

in the new spring version, the prospector text is drawn over by a gray, semi-translucent rectangle which covers the text and a little wider horizontally.
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Prospector v1.9

Post by Jazcash »

Yeah, noo vershan 4 noo spwring pweaz
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TheFatController
Balanced Annihilation Developer
Posts: 1177
Joined: 10 Dec 2006, 18:46

Re: Prospector v1.9

Post by TheFatController »

I fixed it for BA's inclusion if anyone's desperate for a fixed version before the real fix: http://consternationstation.com/gui_prospector.lua
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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Prospector v1.9

Post by Jazcash »

TheFatController wrote:I fixed it for BA's inclusion if anyone's desperate for a fixed version before the real fix: http://consternationstation.com/gui_prospector.lua
Thanks :)
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very_bad_soldier
Posts: 1397
Joined: 20 Feb 2007, 01:10

Re: Prospector v1.9

Post by very_bad_soldier »

TheFatController wrote:I fixed it for BA's inclusion if anyone's desperate for a fixed version before the real fix: http://consternationstation.com/gui_prospector.lua
Uploaded as 1.92 to the DB (with fixed text alignment).
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