Changing metal values and typemaps?

Changing metal values and typemaps?

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Changing metal values and typemaps?

Post by KDR_11k »

Is there a way to modify a map's metal values and the typemap speed modifiers? For metal maps there'd be the workaround of simply going to a fixed output for mexes that produce more than the cap but AFAIK there's no way to react to the typemaps?
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