Clock Widget
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- Posts: 265
- Joined: 04 Sep 2005, 01:25
Clock Widget
How can I edit the clock widget so that it won't get covered up by the ping value on the last player? Cause that makes it impossible to read what the game time is.
i have this problem too, so i changed the position of the clock and fps-digits.
i have no idea of programming with lua, so this is probably not a very elegant solution, but it works:
i have no idea of programming with lua, so this is probably not a very elegant solution, but it works:
Code: Select all
function widget:DrawScreen()
gl.Color(color)
gl.Text(GetTimeString(), xpos-390, ypos, size, format)
end