Its time for 0.79

Its time for 0.79

Discussion between Spring developers.
Post Reply
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Its time for 0.79

Post by Auswaschbar »

Yeah, it really is.
So please, stop doing risky stuff and fix bugs instead :lol:
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Its time for 0.79

Post by imbaczek »

mkay, time to rally some testers i guess. i'll try to find some time to commit a fix or two.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Its time for 0.79

Post by AF »

Whats left to do and would it be safe to say within the next month a release is likely to occur?
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Its time for 0.79

Post by hoijui »

for AIs, there seem to be quite a few errors on windwos still.
i can not debug them, casue my cross compiles and on windows compiles do not work, or not compile, and the buildbot does not yet translate stack traces for the new AIs (the problem is, they all are called SkirmishAI.dll, and just differ in their path).
i have about 3 different error reports, which all seem to happen on windows only (and are AI only).
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Its time for 0.79

Post by Auswaschbar »

hoijui wrote:for AIs, there seem to be quite a few errors on windwos still.
i can not debug them, casue my cross compiles and on windows compiles do not work, or not compile, and the buildbot does not yet translate stack traces for the new AIs (the problem is, they all are called SkirmishAI.dll, and just differ in their path).
i have about 3 different error reports, which all seem to happen on windows only (and are AI only).
Severe bugs, or only some annoyances? Does it affect all of them, or do some work?
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Its time for 0.79

Post by hoijui »

affects all AIs, native legacy and Java.
I can not give much details... got some reports, mainly by LoidThanead. I did some short tests only, cause it is not really fun to test if you can not get info about crashes anyway, but i would say the problems are severe enough to not yet release because of them.

I tried compiling MinGW with the script from here:
http://www.profv.de/mingw_cross_env/
but was not yet able to run it through. Ubuntu has lib PCRE (perl compatible regular expressions) without Unicode support; this script needs it with unicode support. i compiled it myself, but was not able to get the script to use the self compiled one.

an other things, that is not really release related:
it is still not possible to upload files to the wiki.
The upload directory (public) is not writable by the webserver.
compiling with scons does not work, jk said he will do changes soon to fix that.

all ends i should work on are kind of dead, so i am not very motivated to do anything.
of course you could argue that AIs are not so important, and unsynced anyway, so we could probably still make a bug fix release later, so it is possible. but as AIs are my main concern, i would vote for not releasing yet.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Its time for 0.79

Post by AF »

There's still the incompatible util.c and util.h for visual studio, once that's fixed I can safely make a stab at debugging the above problems from VS2008, and an start a release cycle.

Either way stack traces would also be an invaluable tool that someone should really sort out

As a side note, AI developers cna use exception handling AI side to mitigate this problem and instead log crashes to their own logging systems then invoke an un-handled crash of some sort to make spring crash or simply stop processing commands. NTai did this and I think another AI did it too, but I dont remember enough to comment further on that
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Its time for 0.79

Post by imbaczek »

AF util.c and util.h still work for me, and always have.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Its time for 0.79

Post by AF »

Your using 2005 right?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Its time for 0.79

Post by imbaczek »

2008.
User avatar
AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Its time for 0.79

Post by AF »

*scratches head*
Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Re: Its time for 0.79

Post by Auswaschbar »

You might enlighten us whats broken?
And what has PCRE to do with AIs crashing?
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: Its time for 0.79

Post by imbaczek »

On Windows, Java AIs have a tendency to crash without any reason at all. Also, replays with bots don't work (already on mantis.) Not sure what's more.
User avatar
hoijui
Former Engine Dev
Posts: 4344
Joined: 22 Sep 2007, 09:51

Re: Its time for 0.79

Post by hoijui »

i cant get any development env. runnning on windows with working stack traces for AIs. so i though, maybe it will work if i crosscompile with the self compiled MinGW with the script you linked me to. this fails because of PCRE.
... and theres the problem with Java AIs aswell (which migth be related, or not) that imbaczek mentioned.
i am not very motivated these days, and spending even more days just to work around bugs that are not really my business (i feel so) to get to a testing env i could use...
sorry, i jsut wont do it, am too .. frustrated somehow.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Its time for 0.79

Post by smoth »

woo hoo and I can help this time!
Post Reply

Return to “Dedicated Developer Discussion”