Git + SaveGame

Git + SaveGame

Requests for features in the spring code.

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PicassoCT
Journeywar Developer & Mapper
Posts: 9950
Joined: 24 Jan 2006, 21:12

Git + SaveGame

Post by PicassoCT » 22 Apr 2017, 08:55

Hi, i would love to see the following feature.

Basically all players agree upon a intervall. After the gamestart, at this intervall, the whole of input- history(savegame) is saved in a save game. So far so conventional.
This is then committed into a Git-Replay. Meaning, the Replay can be hosted, can be backtracked, downloaded and merged with other Replays forking away from a similar situation.

This would allow for games to start from a scenario.
"Godde cant get out of this one" comes to mind as a title.
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MasterBel2
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Joined: 11 Apr 2016, 12:03

Re: Git + SaveGame

Post by MasterBel2 » 22 Apr 2017, 09:32

Ooh this could be so fun. I wonder the potential it could be used for training newer players? 8)
Okay, maybe not, but I'd love to see where this could go.
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: Git + SaveGame

Post by Silentwings » 22 Apr 2017, 16:56

Backtracking sounds difficult.

Unless it died away without my noticing, Spring does have the ability to host and play a replay file online with multiple observers. (But, iirc, the lobbies don't actually offer the option.)
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PicassoCT
Journeywar Developer & Mapper
Posts: 9950
Joined: 24 Jan 2006, 21:12

Re: Git + SaveGame

Post by PicassoCT » 24 Apr 2017, 08:43

We do have the technology, but we might consider not using it?
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